The game is fantastic! I absolutely loved the concept, and the “everything is a resource” idea fits perfectly here. It’s a really creative mechanic.
That said, I think it would help to have a few blocks or elements in the environment that the player can’t interact with—just to make sure progression isn’t accidentally blocked. For example, I once picked up a brick that was essential for jumping to a higher platform, and after that, I couldn’t jump properly or defeat the enemies.
Also, the jump physics felt a bit off—maybe a little floaty or inconsistent. With some tweaks in the future, I truly believe this game could become something much bigger.
I completely loved this concept. Amazing job, and the art is awesome too!