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Fun platformer with a well-thought-out concept. Being able to use everything as a throwable object was a good idea and nicely executed.

The pixel art style looked good, and the music fit the vibe well.
Controls worked fine, and being able to pick up almost everything was just fun to do.

Jumping didn’t always work perfectly for me—sometimes I could jump high, and other times not high enough. It wasn’t always clear why.

Also, during digging the first time, I missed something and couldn’t open the doo. There was not a ā€œkill all enemiesā€ message on the wall and didn’t realize it was required also for this level.

The theme was definitely integrated! āœ…

For a 10-day jam, this was very well done—and with some polish and updates, it’s definitely a game worth revisiting to see how it evolves.

Great job! šŸŽ®āœØ