Hahah thanks for playing! I had to make some incentive to reach the golden throne and making it basically the only safe place to get 10 seconds of wiping time was the option I came up with. Yea I think sometimes getting punched would end the player's punch animation too early and could cause the player to get locked up. I sorta fixed it by implementing a 2 second timer after punching that puts the player back in the idle animation. But it was still a little janky. Living and learning haha.