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The browser version was a bit laggy for me so I didn’t play that much but I enjoyed what was there. I think the concept is quite interesting, especially since you have to work with the timing of the jumps and so on…

The camera movement was a bit annoying with the jumps, I suggest to only change the camera y position if the player exceeds a certain y-threshold and on hitting the ground (to stop the camera from moving up and down when the player only jumps on the same platform).

At any rate, I think you did a good job!

Thank you for your advice, will definitely do that!