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Cool idea, I am curious of what framework/engine did you use to make this game, since the build is very small and it did crash on Windows build when I tried to select the start button. 

I cracked up when I hit the wall, did you make the booing sound from yourself?

(+1)

We used Gamemaker. I am not sure why it crashed, I have never encountered that, but I also had not tested the windows build after making some last minute changes, so I will look into that. But yes, I just recorded a boo and asked my friends to give me their boos and then played them all together. Thanks for the feedback!

I think I figured it out. I converted all the audio files in a last-minute attempt to make the web build work, so I think I just forgot to change the name of one sound effect to the updated name in the code.