I think I get the feel you were going for (love movement based games) but there are some unpolished parts, for example spamming `Shift` makes you levitate. But it is fun.
Viewing post in ErgoManiac jam comments
You understood my intention and that makes it worth it lol. all the needed changes like adding a kill wall and level restarting was only completed an hour before the deadline. I submitted the working web version literally one minute before closing was supposed to happen. I'm adding most of the feedback and changes I want currently, and once the jam is over, I'll update with the fixed version with sounds and patches and generation changes. After I added a dash cooldown, the game instantly became 10 times better and I loathe the fact that I missed adding that