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I think I get the feel you were going for (love movement based games) but there are some unpolished parts, for example spamming `Shift` makes you levitate. But it is fun.

You understood my intention and that makes it worth it lol. all the needed changes like adding a kill wall and level restarting was only completed an hour before the deadline. I submitted the working web version literally one minute before closing was supposed to happen. I'm adding most of the feedback and changes I want currently, and once the jam is over, I'll update with the fixed version with sounds and patches and generation changes. After I added a dash cooldown, the game instantly became 10 times better and I loathe the fact that I missed adding that

oh and I know I already commented on your game, but I would 100% pay money to play a full version of it! You guys are amazingly talented!

Thank you so much man! we plan on buildig it up x3! We have so many ideas but there just was not enough time. But we will update it!