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(+1)

I enjoyed trying keep the three bars from crashing. Got my dopamine to a high 9 before crashing. I could envision some card types that encourage you to keep them in your hand and build power over time, or that combo if played one after the other. Nice junkie art.

(+1)

Yeah I think game needs a little bit of card interaction mechanic too, whether 'keep it in your hand' or 'if played with".

Level 9 is the highest I've heard, even I couldn't reach that far :D Glad you liked.