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The game has a narrative hook that kept me playing. But the game could use some more polish.

hello. thanks for the comment! before release i actually had some QA testers play the game and they said pretty much the exact same thing you said! because of the code that was held together by duct tape (slap in the engine the game was made in there if you will) and the rather short deadline, there wasn't much polish as i wanted there to be. nonetheless i'm still glad how it turned out and that people are liking it!