yooo super creative concept for a puzzler - and a nice twist to the regular deck bulider mechanic. I like the improving score aspect by playing through with better cards - but (this is probably because i'm dumb) I never managed to get to the crazy high numbers, or was required to. I did manage to integer overflow my enemy's health though so that's fun. I think at least the 2nd last level, and maybe one more can just be solved by pressing play, which is a bit unfortunate. In terms of UX i think releasing click to place card would be more intuitive.
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"can just be solved by pressing play" - LOL, I didn't notice that, this was clearly unintentional, and ideally should be fixed 🙈
Regarding releasing a card - I didn't think that people might prefer that. IMO the current option is better for accessibility but your suggestion should be the default one.
Big thank your for the detailed feedback! It means a lot to me!