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(+1)

Art is absolutely spot on. Cute and creepy at the same time. Misses polish. Gravity is too strong when falling and have dying as a core mechanic for level progression feels like I am being punished for something that is not my fault. Therefore a bit frustrating at some points. Lever 3 did a great job how to implement the mechanic is a way feel more like liniear progression. With a little more work on the balance, I think this is a great game.