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(2 edits)

What I thought was meant as a rage quitting game turned out a polished game with fun gameplay, great attention to details and nice plot twist.

At first I closed it when I saw how sensitive my mouse was. Then I saw in a comments that this is adjustable with settings and returned to the game. After several burned pancakes and no clue what to do I closed it one more time. Then I noticed something about the story in the comments and opened it again. During that time I also saw that you can change cooking style from toggle to hold which was game changer for me - cooking became an art, not frustration. 

After that I decided to take a walk and saw the level - and it is really well done regarding the details with the cameras and fake trees. That sparkled questions like "What is going on here" and "Who need so much pancakes". And then I became immersed. 

I don't know how you managed to do this in 4 days, but this is art. Way to go. Thank you for this experience.

One note - scroll wheel did not seem to work for me, I had to do some fancy pirouettes to serve my lovely pancakes.

(+1)

Thanks so much for your thoughtful comment! It means a lot to us that you gave the game multiple tries and stuck with it. We really wanted to mess with expectations. What starts as a chaotic cooking game slowly unravels into something a little stranger.

We know about the high sensitivity, and we were glad you found the option in the settings menu. The toggle to hold surely makes a big difference. 

As for the scroll wheel, I checked it out and at first it seemed to work, but later in the game it broke. We will be fixing this in the next update after the jam. 

Thanks again for playing and for diving into the mystery!

── The Team 😼