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Really  creative movements mechanics! Some nit-picky things: I feel like the first hint needed to come before that first big jump because I had already figured out holding down the space bar by the time I saw that hint. Also the parallax background seems to be going the opposite direction of what I would expect? I was really tripping me out at first. Very cool game concept. Nice work!

Thank you very much for the feedback. I greatly appreciate constructive criticism. The idea behind the parallax background is that since the world loops, the background is supposed to project what you see across the loop. I just didn't have enough time to refine it. Thank you very much for playing!