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littlehawk93

427
Posts
7
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12
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A member registered Jun 26, 2020 · View creator page →

Creator of

Recent community posts

I like the artwork in this game and I love the opening cut scene to set the narrative for the game! Personally I'm not a huge fan of floaty controls in a platformer, but the game is really polished considering the short timeline. Nice work!

Way to go on submitting your first game! I think this game needs some polish: the lasso controls were finicky in my browser, some visual feedback when you touch a robot would be helpful, I didn't even realize I was on my last life - I thought I had narrowly dodged the robot, but the core of game is definitely there. The art and music were fun. Nice work!

Really cute game. Very impressive that it was done in raw HTML / CSS / JS. Nice work!

Fun simple game. Nice job with the pixel art and the sound effects are great!

What a cute relaxing game! Reminds me of when I was little and would try to make whirlpools in swimming pools. Nice work!

The music and visuals are really good!

I love the art style and audio effects for the game. As someone who is not very good at platformers, I appreciate that the controls and hit boxes for the clones' bodies were really forgiving for the player. It let me focus more on the puzzle aspect of the game. Nice job!

This game could really use a lot of explanation, either in the game or at least on the game page. I have no idea what the different attacks do. Nice artwork though!

Good game, but I wish there was a little more to do with the looping mechanic, like maybe past versions of your character can bump into you or something. Great artwork and audio too!

Cute game! The artwork and audio were really good. The game very quickly ramped out and got out of hand for me, but definitely a creative take on the theme. Nice work!

Really creative entry and great level progression, slowly upping the difficulty and introducing new concepts to the player. The audio makes it very satisfying to build up speed. Nicely done. I had a great time playing this!

Really  creative movements mechanics! Some nit-picky things: I feel like the first hint needed to come before that first big jump because I had already figured out holding down the space bar by the time I saw that hint. Also the parallax background seems to be going the opposite direction of what I would expect? I was really tripping me out at first. Very cool game concept. Nice work!

The polish on this game given the amount of time you had to work on it is impressive. The orbiting menu items... the random upgrades, all of it is really well done. I wish the difficulty scaling was a little bit easier, but I'm also bad at games. Nice work!

Nice graphics. I like the rag doll effects for the bodies. I think this game needed a bit more polish but there's a good foundation here. I can tell you put some work into it. Nice job!

Visuals are interesting but I really need some kind of explanation for controls / what to do. If not in the game, at least in the game page. Nice work with the visuals of the game though!

Looks like the game won't load which is a shame because the artwork looks amazing!

Such a cool concept. I wish there was a little tutorial or something to just walk me through the different components so I could build some intuition for how it works. Very impressive though!

Nice concept and executed pretty well! I wish there was something to indicate where my past self was as I'm playing through the level. The rewind mechanic was really cool though! Good job!

Such a unique concept! Somehow playing this was both peaceful and stressful at the same time! If I had one bit of feedback to give, it would be helpful if when you hover over a circle it highlighted that whole circle so it would be easier to see what bridges I need to toggled ahead of a mover, but I had a great time with this. You really nailed the aesthetic! Nice work!

Cool concept. I think there's a bug because after I beat the first level, I could just keep pressing x and progress through all the levels immediately. Neat game and nice work!

Cool mechanic that I think could use a little polish. I got trapped inside my own loop a couple times. I think there's a lot of potential here. Nice work!

Cool concept and I love the aesthetic! My feedback would be to have the starting difficulty be much easier and maybe slow ramp up the difficulty by adding trains / cows or other obstacles or increasing the delivery time. It took me several attempts before I could even get my bearings and fully understand what was going on. It  wasn't immediately obvious at the start of the game. All in all it's a fun concept though! Nice work!

I like the retro GB style! I wish there was a little more direction in what you need to do at the start. It took more longer to figure out the controls and map than it did to do the chores

Cool little game! I wish there were some more interesting mechanics around the black hole. Since it only effects my ship and nothing else in the game, I just ended up orbiting it and not moving my ship anymore and just shooting at enemies. I feel like there's potential to make the black hole mechanics more interesting and I would be cool to see those explored more. Good artwork and sound effects!

It was really unclear to me what the objective was. The lines of text dialog disappeared quickly and wasn't in sync with the audio.

A good first project! Well done on the artwork.

The artwork looks good. Sadly as soon as I load the game, my RAM usage spikes to over 90%

Really unique concept and I think there's a lot of potential for this game. My feedback would be that because of the ice physics and the really fast timer, you basically have to play each explorer's life perfectly or you fail and restart the level. Even on the first level if you fail a single jump, you lose. Perhaps making the game a little more forgiving so players can focus more on the puzzle aspect of the game, which is where this concept really shines! Good game though, you did a good job with the artwork and music.

Fun little relaxing puzzle game! It wasn't immediately clear I could go below the level because of the waves down there. I love the peaceful sounds and artwork.

Fun game! I like that the obstacles are random each time. Nice work!

I like the controls in the game. Sort of like Sonic you are building up momentum. I would maybe try to slowly introduce enemies and challenges to ease players into the controls rather than just throwing them into it right from the start. Good game!

Really nice effects and controls. Smashing into enemies feel really satisfying. My biggest feedback would be giving some warning before an enemy spawns so players have a bit of time to react. Also having something to visually show where the edges of the map are would be helpful. Good game though, it was creative and fun!

Such a creative idea and I love the art style and everything! I wish there was more to this and I would love to see this idea taken further! I'm sure there's tons of cool puzzles that could be made with this mechanic. Well done!

I think having some landmarks on the map to make it easier to tell where you are would be helpful, until you reach the edges, everything looks the same so it's impossible to really get your bearings. I think it would help the pacing of the game to give the player more ammo and spawn some extra zombies each night. Too many nights either ran out of ammo or couldn't find a zombie in time. Neat premise though!

This was a really creative game! I love the concept. There were some moments that started to feel like "gotchas" where it felt like it was less about solving a puzzle and more about just slamming yourself against the obstacle until you finally beat it, but I think there's a lot of great potential in the premise of this game.

Thanks so much!

Thanks so much! We had a lot of fun making this game! Hectorlph did the majority of the sprite and animation work as well as the level design.

This is a really creative idea but I think it needed a little more polish. I died because enemies were attacking me while I was trying to select and rotate a room. Maybe pause the game during that part? I also managed to break out of the rooms and roam around the background area freely. I think there's a ton of potential to make a really fun game with this idea though!

I think you captured the retro arcade feel really well. The controls were a bit too unwieldy for me personally, but nice job!

The concept of a level just loops and builds on itself is really creative and interesting. I'd love to see this idea taken further. My biggest feedback is just to give some kind of explanation in the game of how to use the items or what they do. Good job overall!