I like the artwork in this game and I love the opening cut scene to set the narrative for the game! Personally I'm not a huge fan of floaty controls in a platformer, but the game is really polished considering the short timeline. Nice work!
littlehawk93
Creator of
Recent community posts
Way to go on submitting your first game! I think this game needs some polish: the lasso controls were finicky in my browser, some visual feedback when you touch a robot would be helpful, I didn't even realize I was on my last life - I thought I had narrowly dodged the robot, but the core of game is definitely there. The art and music were fun. Nice work!
Really creative movements mechanics! Some nit-picky things: I feel like the first hint needed to come before that first big jump because I had already figured out holding down the space bar by the time I saw that hint. Also the parallax background seems to be going the opposite direction of what I would expect? I was really tripping me out at first. Very cool game concept. Nice work!
Such a unique concept! Somehow playing this was both peaceful and stressful at the same time! If I had one bit of feedback to give, it would be helpful if when you hover over a circle it highlighted that whole circle so it would be easier to see what bridges I need to toggled ahead of a mover, but I had a great time with this. You really nailed the aesthetic! Nice work!
Cool concept and I love the aesthetic! My feedback would be to have the starting difficulty be much easier and maybe slow ramp up the difficulty by adding trains / cows or other obstacles or increasing the delivery time. It took me several attempts before I could even get my bearings and fully understand what was going on. It wasn't immediately obvious at the start of the game. All in all it's a fun concept though! Nice work!
Cool little game! I wish there were some more interesting mechanics around the black hole. Since it only effects my ship and nothing else in the game, I just ended up orbiting it and not moving my ship anymore and just shooting at enemies. I feel like there's potential to make the black hole mechanics more interesting and I would be cool to see those explored more. Good artwork and sound effects!
Really unique concept and I think there's a lot of potential for this game. My feedback would be that because of the ice physics and the really fast timer, you basically have to play each explorer's life perfectly or you fail and restart the level. Even on the first level if you fail a single jump, you lose. Perhaps making the game a little more forgiving so players can focus more on the puzzle aspect of the game, which is where this concept really shines! Good game though, you did a good job with the artwork and music.
Really nice effects and controls. Smashing into enemies feel really satisfying. My biggest feedback would be giving some warning before an enemy spawns so players have a bit of time to react. Also having something to visually show where the edges of the map are would be helpful. Good game though, it was creative and fun!
I think having some landmarks on the map to make it easier to tell where you are would be helpful, until you reach the edges, everything looks the same so it's impossible to really get your bearings. I think it would help the pacing of the game to give the player more ammo and spawn some extra zombies each night. Too many nights either ran out of ammo or couldn't find a zombie in time. Neat premise though!
This was a really creative game! I love the concept. There were some moments that started to feel like "gotchas" where it felt like it was less about solving a puzzle and more about just slamming yourself against the obstacle until you finally beat it, but I think there's a lot of great potential in the premise of this game.
This is a really creative idea but I think it needed a little more polish. I died because enemies were attacking me while I was trying to select and rotate a room. Maybe pause the game during that part? I also managed to break out of the rooms and roam around the background area freely. I think there's a ton of potential to make a really fun game with this idea though!




