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(+1)

A nice interpretation of a loop!

After a short period of getting used to it, I found the controls to be very pleasant and smooth. The tile set is nicely crafted and the colors are not too contrasting (do I spot the Endesga32/64 palette? o:), the sounds fit the pixelated style. The main menu is excellently designed and the integration of the volume slider is also great!

I would have preferred an option to brake instead of racing past the houses at full speed, but I think that’s more or less the point of the game and a rather subjective matter. And I don’t know if it’s a bug, but my ghost drivers suddenly exploded after a short time. I’d consider it intentional and it would make sense, given the working conditions, lmao.

Nice little game and great work!

(+1)

No breaking was part of the design and also social commentary as delivery drivers basically dont have time to stop as they are already late for their next delivery due to tightly packed delivery schedule. Ghost drivers sometimes collide with each other or hit obstacles due to inaccuracies that are beyond our control. Also once you finish your tour, all vehicles get blown up. So you might have had one of those 2 things happen to you.

Thanks!

(+1)

do note the rival cars exploding is also social commentary for this phenomenon called "I thought it would be funny"

I am afraid its peak