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I do find the idea cute with the mouse, but tehre are some things holding the game back.

  1. Tons of blind jumps due to the camera being so close to the player
  2. There are some hitboxes that feel a bit unfair, like the wooden platforms and mud puddles. It is a difficult game, but the player loses, they should feel they lost because of a decision they made and not because of something they couldnt see or a collider that felt way bigger than it should.

It was still fun playing tho!