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Wow, an incredibly polished and cute game! It is really, really, really cute!!! I felt so sorry for the dog when it died 😭 (which it did a lot because I’m bad). The controls and movement felt good, the reload idea is amazing, and the heat bar is an interesting mechanic.

I think I found some bugs in the boss area. First, you can shoot at him from a distance and he doesn’t attack you back. Also, his health can go below 0. I mostly played with the green gun. I also got the baguette a couple of times, but it didn’t feel like a good weapon against the toast enemies, which you have to kill a lot of to reach the boss room. That’s why I stuck with the gun. I got a rolling pin once, and I thought it was a better baguette because you can kill those toasts in 1–2 hits.

The circle enemy that follows you is, in my opinion, too fast. If you don’t hit it directly, you’re almost guaranteed to get hit (unless you roll - but it took me a few tries to figure that out).

Overall, a very polished game that feels almost like a full release and not just a one-week project… not to mention you built it in your own engine, which I think is just beyond awesome. Music and audio are top.