This is a well-polished game and I'm surprised that you managed to include a full tutorial. That alone deserves big respect. The control and gameplay gave me a strange sense of familiarity but I can't quite point my finger to it. But they are still enjoyable and it was quite a fun experience nonetheless. I do like to point out some minor issue with the upgrades. Since you need to absorb projectiles to gain ammo for your drones, the fire rate upgrade feel like a trap since it does not improved the ammo-to-damage efficiency like the other two upgrades do. Some balancing might be needed. But overall very impressive. I have no complaints regarding the art and audio side. Great work.
Viewing post in King Of Fling jam comments
Thank you for taking the time to play and leaving such detailed feedback! Have you ever played Dandara? That was our inspiration for the movement system, and might be what you're picking up on. Agreed that the balancing needs some work. We spent all our time building this thing that we wound up nudging a bunch of numbers last second. Plus I think we were both too focused on wearing our programming and artist hats that we never took time to put on our game designer hat. Thanks again!