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Thank you for taking the time to play and leaving such detailed feedback! Have you ever played Dandara? That was our inspiration for the movement system, and might be what you're picking up on. Agreed that the balancing needs some work. We spent all our time building this thing that we wound up nudging a bunch of numbers last second. Plus I think we were both too focused on wearing our programming and artist hats that we never took time to put on our game designer hat. Thanks again!