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I absolutely adore both of the characters appearances, and I love their differing abilities! I like the large sweeping AOE slash on the first girl, and the ranged dual pistols on the second. The first two levels are the perfect amount of difficulty for learning the game, though I might say the third is a tad bit too difficult, haha. I couldn't beat it, but I could tell that the point was for you to die on purpose to use the ranged weapon. I think this could be improved by making it so you can see the enemies on that stage from the center platform. I was kinda just shooting blindly and hoping it would hit, but they never did. 

Also, the first person perspective when you die is really cool, though a little disorienting. Perhaps a little pause when zooming back out before resuming gameplay would help recenter the player. But I really enjoyed seeing from the 2D character's perspective, that's super cool and unique! 

Spectacular job on this, I really liked it, and it's one of the highest ratings I've given this jam! I hope you continue to work on this game post jam, or any games really, as I'm very excited to see more from you in the future. Amazing work! <3 

(+1)

Thanks for playing!

The difficulty of second level is a bit too much, I agree. Balancing is tough 😅. But yeah we wanted to change the camera somehow (FOV or position) for you too see more on that level and just didn't manage to do it in time. A simple change, but it would have definitely improved the game and now I regret not doing it...

Disorientation is valid too. There are definitely ways to improve the unexpected third person shooter mode. Like adding the timer to make it more readable when it ends. Maybe slowing time a little bit more.