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I love the parallax effect with the water in the foreground it gave me a bit of a Kingdom Two Crowns feel, but more freedom and sandbox like. Turning that into a game about rebuilding bird habitats is such a unique twist, too.

I was also curious about the bird sounds. are the different calls tied to the specific species you unlock? if not i could really imagine hearing a really nice sound design based on bird calls. Overall, this was super calming and charming to play. Great job thanks for sharing your hard work!

You have a very good eye, because I got the water idea from this post by the author of the Kingdom series https://forums.tigsource.com/index.php?topic=40539.msg1104986#msg1104986

Each bird you discover through the journal is based on a real bird: the bird call that sounds when it first unlocks (and every time it spawns thereafter) is from a real bird, and the sprite is drawn from pictures of those birds (with some creative licenses). Unfortunately once you advance the background bird sounds kind of drown the newly spawned birds, so you can only really tell on the first few. Late in development I thought of being able to track which bird is which with the journal, to have a bit more context, but it went way our of scope.


Thank you so much for playing, I'm glad you enjoyed it!