Really cool lil project the music and audio were super atmospheric and the vibe was on point. My recommendation when making a jam game if you are gonna go the 3d route is to cut down on the world size a lot. Even with the faster movement you can guarantee a lot of people are going to get lost and/or quit if you have a vast world devoid of visual hints and clues, that sorta thing is why bigger budget games have huge environment art departments etc adding in subtle visual cues of "go this way or that etc" throughout the world can be incredibly time consuming and costly. Awesome little game though, well done.