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The idea of introducing a random variable through dice in a Doom-like game is really good. I’m not sure whether you plan to continue developing this project or use the concept in another one, but it truly has a lot of potential—definitely more than just for a 72-hour game jam ! Keep up the great work !

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Thanks! Although it was even less than 30~ hours haha! We had a lot of technical issues, that just hold us back. We glad you liked it, and we do plan to at least add everything we wanted.