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goodguykuma

184
Posts
52
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A member registered Jul 15, 2024 · View creator page →

Creator of

Recent community posts

I came back to the game after the post-game jam updates, and I’m honestly very pleasantly surprised by how much effort has clearly gone into this project! The game feels really polished and enjoyable to play, but above all, it’s absolutely beautiful. Your artistic touch add so much to the game’s cute and relaxing atmosphere. Truly a lovely project, well done !

The game’s universe is really charming and you can feel the care that went into the character designs, great work !

Thank you so much for this lovely feedback and for your suggestion ! :)

Thanks for your feedback ! I really put a lot of effort into creating an engaging experience for players, and I’m happy to see that, for the most part, it worked out just as I hoped ! :D

Thank you so much for your feedback ! I’m really happy to hear that you enjoyed the game ! :)

You’re absolutely right, the CRT “monitor” works incredibly well, especially with the old-screen frame and the slightly bleeding RGB/CMYK colors. It really captures the spirit of the era I’m trying to recreate ! I’m definitely going to try this filter. Thank you so much for the idea !

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Thank you SO much for your wonderful feedback ! It truly made me happy to know that you played my game all the way to the end.

You're right—starting from the fifth room isn’t the easiest way to get a feel for the game, so I’m really glad you had the idea to replay from the beginning  and come back later. It means a lot to me that you highlighted the music that I really enjoyed creating it and I’m really proud to hear that you had fun playing the game. 

Regarding the filter effect, it was intended for windowed mode, but you’re right that it can feel a bit harsh in fullscreen. I’ll definitely take care of that after the game jam.

Thank you again for your thoughtful feedback and for being so engaged in testing so many games during the jam. I think many of us (including me) are grateful for such constructive and supportive feedbacks ! ❤️

You’re definitely not the only one this has happened to haha ! Thank you so much for the feedback, and have a great jam !

I didn’t fully understand what I was doing, but the atmosphere was so relaxing and things were happening, so I stayed and enjoyed ! Great idea and a really nice concept for this game jam !

I had to use all my focus to keep track of my little character in the middle of all those tiny people, it was fun ! Super creative, and a great entry for this game jam!

Strangely addictive once you get the hang of making the lemonade ! It could be even more engaging with some new upgrades. Great work !

An creative and interesting concept, though a bit challenging to get what to do at first. But overall, good work !

A simple concept, but well executed. Great job !

A creative and interesting concept, fun to play. Great job !

The visual and sound atmosphere of the game is truly delightful. The concept is fantastic : having to position yourself to attack while dodging really adds tension to the gameplay ! I was genuinely stressed when I rolled a 1… Great work !

Great idea adding an element of randomness to a building/platform game. It makes it really fun to play, nice work !

Such a creative concept, strangely addictive, with charming sprites ! This is a great entry for the game jam, well done !

A bullet-hell game that works well. Some of the items in the first level feel a bit overpowered, and I ran into a display bug that prevented me from playing level 2. Otherwise, keep up the good work !

The game is fun and visually appealing, and the gambling concept is really well thought out. I had a great time playing it ! Great job !

A truly surprising and imaginative game ! If I had had this when I was younger to learn counting, I would have had so much fun ! The visuals are polished, and the overall atmosphere of the game is very friendly. Fantastic entry for this game jam !

A working Vampire Survivor-like game with beautiful assets ! I didn’t quite understand the purpose of the die in the power-ups, though. Otherwise, great job !

The game is fun, and the assets are beautifully done ! I think you could take the idea of hitting the dice-snail even further to add more gameplay and depth to the experience. Great work !

I didn’t fully understand what I was doing, but it was strangely satisfying to keep rolling the dice and getting money ! The visual style and the sound atmosphere are really enjoyable. Great job !

The visual style is really cool ! I didn’t quite fully understand the game mechanics, though. Maybe a more detailed tutorial could help. But otherwise, great job !

Creative, fun, and well-executed concept. Great job !

The idea is great, and the way you implemented the limitation makes sense. Well done !

The idea is really interesting, and it’s well thought out and executed. I truly believe that with a bit more time, an enemy, and some damage animations, the game could become fully complete ! Great job !

The visuals of the game are really beautiful, and the sound atmosphere is great. Unfortunately, I only managed to play the first two levels because I just couldn’t finish level 3 :') Great job overall !

The game's graphic and sound design is very polished, great work !

The game meets the criteria of a platformer, but I had a bit of trouble understanding what was expected from the player. Unfortunately, some bugs make it difficult to play properly, although I noticed that you’ve already addressed them in your changelog. With a bit more time, I’m sure the game would be fully playable. Keep up the great work, and good luck with the next steps !

The game concept is really interesting, and it has a cozy atmosphere. It can be a bit tricky to understand how it works at first, but overall, great job !

The idea is very original, and the game’s physics are really fun to watch. Great job !

The limitation is well implemented in a well-known game system. It adds replay value, and the power-up ideas are really nice. Great job !

The idea of adding even more randomness to Tetris is really cool, the game is easy to understand, and the visual style is very polished. Great job !

Managing to recreate Catan in a 72-hour game jam is truly impressive, especially with an AI that feels well balanced. The limitation is respected, and the visual style is beautiful. I’ll definitely come back to play another round ! Great work !

Of course we absolutely needed the lore of this grape-jelly blob knight before playing the game, otherwise how could we possibly understand the grand stakes of the adventure ! More seriously, it’s clear you had fun creating this game. It works well, I didn’t encounter any bugs on my side, and I even managed to barely land back on the platform while I was falling. Great work !

I can really feel the care put into the visuals and the sound design, the game is truly a pleasure to play. I understand the use of randomness in the level-up system to work within the imposed limitation, but I think it could have been tied to it a bit more. But overall, great work !

Visually, the game is really beautiful, I especially love the enemies, they look super cool. It also fit very well as a bullet-hell ! I just had a bit of trouble understanding what the power-ups do. Great work overall !

The idea of using an incremental-game system to build your own little dice factory is really original. It’s fun, engaging, and quite easy to understand how it works ! Great job !

The game is incredibly impressive for a 72-hour game jam ! The survivor-like mechanics fit the limitation really well, and the visual style is so original, cute, and beautiful. I absolutely loved seeing my little character change with each power-up !

It’s a bit sad that downloadable games tend to get fewer views and therefore fewer votes than browser games (I know that struggle too), because this one really deserves more visibility.

Amazing work, truly !
(And +1 because the dog’s name is Kuma <3)