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Sour Luck: Lemonade Tycoon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #12 | 3.813 | 3.813 |
| Concept | #14 | 3.625 | 3.625 |
| Overall | #16 | 3.469 | 3.469 |
| Enjoyment | #21 | 3.125 | 3.125 |
| Presentation | #26 | 3.313 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
LongPro and HeavensHack. (So, LongPro is my buddy, and we decided to make a game together for the first time. But here's the thing: in two days of working on it, we only managed to draw some sprites. My sprites were just a lemon and a jug of sugar, and the rest were his. On the last day, LongPro started messing around with Unity. But after a couple of hours, he got totally confused. I was like, "Oh no, we're not gonna finish this." But then I, HeavensHackDev, stepped in and made a game using Godot. If I had just had another 2-3 hours, I would've added the plot just like we planned.)
Software used
Godot Engine
Use of the limitation
It is necessary to twist the dice, which affects the profit!
Cookies eaten
5 or 6... idk. LongPro didn't eat cookies! (I asked)
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Comments
The pixel art was so cute! Good job!
The simplicity of this really helps in attracting new players. Good job!
I was selling lemonade for 350$. Am I evil? Is it cocaine? If it is cocaine, why are some people getting away without paying and how do I collect debts?
I felt it was very good and it worked. You can add other recipes and a time limit to make it more challenging and to satiate dennisbov need for purpose, you can add a goal to save your grandma’s lemonade stand in 30 days (by obviously selling crack? to children).
You're not just selling lemonade. You're charismatically selling lemonade!
Simple and easy to understand game, i enjoied it, nice work! The only problem is your game has no direction for player to follow. You have an upgrade button(which partially solves the problem), but you need more that this, maybe some end goal to achieve, for example earn a certain amount of money to win the game or buy 5 upgrades. This is easy to implement and will make your game so much more enjoyable!
Strangely addictive once you get the hang of making the lemonade ! It could be even more engaging with some new upgrades. Great work !
Sour Luck indeed, first roll I get is a 1, thus starting my business on the negatives, truly realistic...
Jokes aside, a very fun premise and quite addicting honestly! Took more than I'd like to admit to get to 100$, I don't think they liked my lemonade very much xD
Sour Luck indeed, first roll I get is a 1, thus starting my business on the negatives, truly realistic...
Jokes aside, a very fun premise and quite addicting honestly! Took more than I'd like to admit to get to 100$, I don't think they liked my lemonade very much xD
I see a tycoon game, I'm clicking.
it's quite fun! I was worried the tax was going to catch uyp to me, but I was able to survive pretty nicely~
But that old guide man, he does not like my lemonade lol.
Cool game! I like the upgrade feature and the art style!
For the first game released, I think it's very good!
It took me a while to understand what was going on at first. Then I figured out where to click and in what order, and it started to look fun. It has the potential to be a good incremental game.
Perhaps with a little polishing of some parts of the UI to better understand what to interact with, and maybe showing a small log with the messages that were displayed, it would be a little easier to understand (since when all the messages with the same text appear, what it says goes by very quickly).
Great first game, congratulations!
Thanks a ton! I'm gonna drop an update for the game in a week or so. Gonna spruce up the GUI and sort out all the other stuff!
Really fun game but fastly redondent
fun little game about selling lemonade, the arts are nices.
fun little game about selling lemonade, the arts are nices.
thanks!
Interesting (or not?) fact:
I thought, "Hey, let's make a horror game!" But then I remembered that my last horror game was a complete failure (I had a bunch of games, but this is the first completed one). In addition, the theme of this game jam was "Creation of the World," not "horror story."
Every NPC should have been more lively. For example, a woman was going to ask for lemonade for free. I asked: "Why is that?" But LongPro said it was cool and wanted to make it interesting.
I wanted the old man to be our "starting character" or "guide." It was assumed that making lemonade would be much more difficult than just choosing three products and a glass to sell. I was planning to add more ingredients and different types of lemonade.
Yes, and initially it wasn't about lemonade. It was about potions! I even have a folder with sprites for potions on my computer. If anyone is interested, let me know. I'll upload the sprites to the main project for you.
Update
Sorry, I'm feeling really hyped right now and can't stop talking! Anyway, a few days before the jam, we had our first idea. It was a platformer. I don't remember all the details, but it was kind of like a parody of Mario or Sonic. "Why not?" we thought. We didn't know how to fit in the themes of creation and dice rolling. Oh, I know! The first version I posted was super rough. There were no events, no animations, not even a background. And I released like 3 or 4 updates trying to make it better. But hey, it doesn't matter if you play a crappy game.
Nice job on the graphics and the sound effects, the game it's simple, but it's good, it's a nice work!
Did you really dig the graphics? I thought they sucked! Thanks a lot!
i liked bc apears to be hand made with a graphic tool , i think this it's cute, a graphics made with no A.I image or generation, have a lots of soul, i din't like this one character in particular, but everything else it's nice :)
Oh, thanks so much! I'm super stoked you liked my first creation. Sorry, I don't know what to send back. I'm super happy someone digged it.
Love it! Good concept and working in the dice with the game. I swear the weird bread guy rigged it for ones though lol. 5/5 stars!
Thanks so much!!!!
Not fun, and dice is linked to the currency i will earn from the customer is also not very fun
If You Reject It, Offer It.
Fun little game! I could see this being expanded where the customers become even move picky. Just a though :).
Thanks! Yeah, pickier customers would be chaotic and fun. Thanks for the idea! :)