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Daylee Games

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A member registered Mar 06, 2021 · View creator page →

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Recent community posts

We really appreciate that you gave it another go for the dialogue, we put lots of effort into that part! Thank you for playing!!

Thanks for your feedback! We’re considering taking these characters and expanding on them in a different game!

You’re absolutely right there should have been a proper tutorial. We wanted to add one but ran out of time! Thank you for playing!

Sorry about the confusing gameplay! We barely had time to add in the help button at the last minute after we got feedback from friends that the game was too hard to understand. We’ll try to focus more on that part next time!

Thanks for giving it a few tries! We tried to balance the difficulty of the loops on the last day so we knew it would be a tad challenging for newcomers ^^;;

Thank you for playing! Everyone worked hard on polishing up the look and feel of the game as much as we could

I liked how the ends of the course looped back on each other, very on theme. Nice job!

I think highest I got with the pinata was like 2500 points but I lost it all right away lol

I think highest I got with the pinata was like 2500 points but I lost it all right away lol

I had fun playing this, the music was nice as well

Charming game! I might have let 4 or 5 people drown though woops!

I enjoyed playing but I felt like I wasn’t sure what the powerups did, maybe that’s a skill issue on my part. Nice job!

We tried a few different color combos but definitely missed the mark on making it obvious which loop was selected because we decided to prioritize sticking to the palette. Thanks for the feedback and for playing!

I managed to finish after figuring out how to properly control the ghost girl, nice job! I read the "How to play" section and I still got a bit stuck on Level 3 because I didn't really understand the ghost mechanics. I think 1-2 extra beginner friendly levels that demonstrate them would have helped me, but still I had a good time and got all the way to the end.

I collected all the albums! I really enjoyed the fail over to the next stage mechanic and the power ups, great job!

I beat it after a few tries on each of the later levels! I appreciated that the main theme was a bit different every time but held the same melody. Nice job!

Loved this! Took me like 30+ tries but then I figured out a winning strategy :)

Interesting concept and I liked the art!

I got 16 kills, fun game!

We added the numbers at the bottom at the last minute so I'm glad to hear it helped you! Thank you for playing!

That was feedback we received from our testers as well and we tried to communicate it better but didn't have much time to refine it as much as we hoped. Thank you for playing!

We also thought it was a bit hard to track the moving loops but didn't have time to adjust it further unfortunately. At one point in development the loops spun even faster than they do now and it was even harder to track them lol

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I had a great time playing this game and I did like 28 or so tracks. Around track 19 or so the rhythm reminded me of Short Circuit by Daft Punk and I enjoyed that one the most! I also liked the duck quacks even when I got it wrong sometimes lol

I thought at first my ghost was going to help me so I was surprised when I took damage from him! I tried to lure the enemies into a corner so there wouldn't be projectiles flying everywhere but it didn't work out so well. Nice game!

This game is tough! I lost on every character and I took a long time to figure out I could drop down the holes lol
I really enjoyed the seamless transitions between character themes on the title screen!

We were worried the tinkering would become annoying and we discussed several times either modifying it or removing it. Thank you for your feedback! 

We had planned a popup with the item the loopsmith made and a more detailed crafting process but unfortunately we had to cut those features to get the submission in on time. Thanks for playing!

Thank you!! Our artist came up with the dialogue and worked hard on it 🙏

Thank you for your feedback and I apologize about the lack of support for an alternate control map! We’ll be conscious about adding more options for our games in the future

Thank you for your feedback! We were worried it would be too difficult! 

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Thanks for the kind words about the dialogue, our artist @hiyokayart came up with it! 

We decided not to really punish the player harshly if they didn’t input anything so they could enjoy the dialogue! Thanks for checking out our game!

I got 1:54 for my fastest time, I liked the ghost! 

Took me a few tries to figure out how to play but was interesting once I got it down. I wasn't able to get to the end because it seems like the game crashes sometimes when an enemy despawns

I smashed the spacebar as fast as I could but I couldn't keep the lights on lol

My final time was 4:48, had a lot of fun swerving around!

The golf mechanics were fun and I rescued everything in time, nice job

I really liked the stream chat and I think I got a max score of like 2.1k, was fun for a while to try and beat it

I really liked the train toots, it was really difficult to keep my trains from smashing into each other. Great job!

I thought the tower defense was an interesting idea but I may have bugged the game into infinite health since I didn't take damage when surrounded by enemies. Overall good start