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Flei123

119
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A member registered Feb 24, 2024 · View creator page →

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Recent community posts

Thanks
Sure I will check your game out

I Agree
Thanks for playing my game

Thanks

Nice Idea

Nice Idea

Thanks

Totally hear you — the difficulty curve definitely kicks in a bit too fast . You're not the only one who got stuck early, and I’m already planning to improve the onboarding and add better visual hints or maybe even a short intro cutscene or tutorial to make things clearer from the start.

But I’m super glad the core loop mechanic still stood out for you! That means a lot 
Post-jam I’ll be working on polish, clearer hints, and maybe even optional hints or difficulty options to help players get into the groove faster.
It Definetely needs more work


Thanks again for playing! 😄
— Flei123

Thanks for playing my game
Yes i will definetely add something in the next update

Thanks

 Concept & Gameplay

I'm really happy you enjoyed the core idea and the freedom it gives to explore! That feeling of pulling off tricky jumps with your past self was something I really aimed for — super cool to hear that it came through for you.

Design Inconsistency (Walls Issue)

You're absolutely right about the metaphor break. In Level 1 I taught "you can't walk through walls", and then in Level 2... surprise, you have to. That's 100% on me  — a post-jam update will definitely address that with better onboarding or visual hints that something is different there.

 Visual/Technical Issues

  • Jittery sprites: Yep, this is something I noticed too during late testing but didn’t have time to fix. I’ll polish the movement + camera smoothing post-jam.

  • Short music loop: Totally fair — I went with a simple loop due to time, but agree it gets repetitive fast. A longer or layered loop would make a big difference.

Takeaway

Thank you again for playing and writing such a thoughtful comment. I’m planning to expand the game, and feedback like yours is super valuable in making it better. Hope you'll check out future versions too! 

— Flei123

Thanks a lot! 

Glad you liked the mechanic with the static vs moving clone — it was fun to design around that!
Yeah, some puzzles ended up on the tricky side but happy you stuck through it.
Appreciate the kind words and support! 💙

Thanks a lot! 

Yeah, I’ve seen a bunch of time-loop games too, but I tried to put my own spin on it with clone puzzles and a bit of story flavor.
I totally agree about the camera and visuals — that’s definitely something
I wanna polish post-jam.
Appreciate the honest feedback 💙

Thank you so much! 

Yeah, I really wanted players to have control over when to loop — felt more strategic and less stressful that way 😄
Glad you liked it!!

Thanks so much! 

Yeah, I totally get that — the wall thing is a bit sneaky haha
I'm planning to improve the onboarding and make it more clear in a future update!
Really appreciate you taking the time to play 

Thanks a lot! 
Really appreciate the feedback — I definitely agree with you on the polish points! I'm planning to smooth out the camera and tweak the particles after the jam. 
Glad the creativity came through though, means a lot! 🫶

lot! I'm super glad you enjoyed it overall 

Totally fair point about the secret passage – you’re definitely not the only one who had to check outside the game
That part might come a bit too early and will definitely get a tweak.

And yup, the audio loop could use more variety and polish — will try to fix that up post-jam.

Appreciate you taking the time to play and leave such thoughtful feedback! 🙌

Thanks so much, happy you loved it! 

Totally feel you – some of those puzzles can be a brain twist 
I’ll definitely think about adding subtle hints in the early levels to help players like you (and me tbh ) stay on track without spoiling the fun. Appreciate the feedback a lot!

Thanks a lot! 

Glad you liked the overall feel and juice!
You're totally right – throwing in secret passages that early might’ve been a bit too sneaky 
I'm working on making the early levels feel more intuitive while still keeping the mystery alive.
Appreciate your feedback!

Thank you so much! 

Glad the fall sound and screen shake landed well 
You're totally right — better visual indicators between buttons and their connected objects would really help with planning. I’ll work on adding more visual feedback or hints in future levels.
Appreciate the feedback a lot!

I'm sorry it's not very clear!

You can go in the left wall.
You have to stack your loops to build a ladder, climb up, and then jump to the right to reach the portal.
It should be a secret way but in the next update i will make it more clear
In the description theres also a Tip for this Level.

Or you can also look in the Video for a solution
(1 edit)

I'm sorry it's not very clear!

You can go in the left wall. You have to stack your loops to build a ladder, climb up, and then jump to the right to reach the portal. It should be a secret way but in the next update i will make it more clear
In the description theres also a Tip for this Level.
Or you can also look in the Video for a solution.

Thanks a lot for the feedback!

Super cool that you made something similar – love seeing different takes on the loop concept 
Yeah, Level 5 can be a bit tricky! I’ll definitely consider tweaking the visibility or guiding the player better. Might add a slightly wider camera or subtle hints to improve navigation 
Appreciate you playing!

Thank you so much! 
Really appreciate your kind words. I totally agree – with some more polish, it could go even further.
Glad the idea stood out to you!

Thanks

Thanks!
Cool that we had similar ideas – limiting the clones really adds a nice layer of strategy.
Glad you had fun playing, means a lot! 🙏

Thanks a lot! 
I'm really happy you enjoyed the flow — making the loop mechanic feel smooth and natural was one of my top goals.
Glad it worked for you!

Thank you so much!

I'm really glad the loop mechanics worked well for you — and yes, that camera for the past clone was a late addition but totally worth it 
You’re not alone, that secret wall in Level 1 tripped up a few people But sounds like you made it pretty far — huge respect!
And yeah, waiting to time your jumps for future loops is where the brain starts to melt
Thanks again for playing and leaving such great feedback!

Thank you so much! 
That means a lot! I’m really glad the landing stood out — I spent quite a bit of timeexperminenting with the gravity and screen shake to give it that crunchy, satisfying impact 💥 It's great to hear it pays off. Totally agree — in a 2D platformer, the character controller is everything, so I’m super happy you enjoyed the feel. Thanks again for playing and leaving such a thoughtful comment

Glad you enjoed playing it

Thanks for you Feedback!

(1 edit)

Yeah its a bit mind-melting but you can look at the video there you can see a way how the levels are completed
And in the next update i will add  an indicator or map to get an overview 

Thanks for playing the game

Thanks a lot! 
I'm really glad you liked the mechanic — I totally agree there's so much more potential to build on it!
I’ve already got some wild ideas for new puzzles and loop-based mechanics.
But it definitely needs more polish and balance
Thanks for playing! 😊

I am sorry
In the next Update i  do a lot of polishing and make something about that hidden wall and i will look forward to the music suggestion

Thanks a lot for your feedback! 🫶

In the next Update i will decrease the camera shake and do a lot of polishing after the Jam

Thanks a lot for your feedback! 🫶

I'm sorry it's not very clear!
But in the next update i will make it more clear, and do a lot of polishing 

Thanks for playing my game and Thanks a lot for your feedback! 🫶

I'm sorry it's not very clear!

You can go in the left wall. You have to stack your loops to build a ladder, climb up, and then jump to the right to reach the portal. It should be a secret way but in the next update i will make it more clear In the description theres also a Tip for this Level.

Thanks a lot for your feedback! 🫶

I'm sorry it's not very clear!

You can go in the left wall. You have to stack your loops to build a ladder, climb up, and then jump to the right to reach the portal. It should be a secret way but in the next update i will make it more clear In the description theres also a Tip for this Level.

Thanks a lot for your feedback! 🫶

Thanks a lot for your feedback! 🫶

I'm sorry!

In the next update i will improve that.

Thanks a lot for your feedback! 🫶

I'm sorry it's not very clear!
You can go in the left wall. You have to stack your loops to build a ladder, climb up, and then jump to the right to reach the portal. It should be a secret way but in the next update i will make it more clear In the description theres also a Tip for this Level.

Thanks a lot for your feedback! 🫶

Thanks a lot for your feedback! 🫶