Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

hacknorris

373
Posts
27
Topics
10
Followers
19
Following
A member registered Jul 20, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

death sounds best.

also - may i know algo you used to make these waves? is a cool one…

oof-oof-ouch.

xDDD

i rarely play audio games but that one is cool :D

too short ;-; only 5 levels ;-;

1) mixels (background resolution doesn't match item resolutions not saying about snake itself)

2) no powerups or anything, like wayys too basic, been already playing snake-like games with more features like different items with different behaviour on snake (speed, length, color, etc…), walls, levels, wrap-around and even portals :/

3) that snake doesn't even boost after time, literally a game a kid could play. unless you meant for this game to be an easy game, but i doubt.

audio is generally only from html, not js. i use firefox, maybe chrome or safari is here an issue, idk…

you should thank me i haven't added 2 voices of cat (on for jump and one for R.I.P.) unlike now - only for R.I.P.

which blue ball level? send me screenshot.

and yep, holes in static floor is NOT a bug (at this point i think if i shouldn't file a patent for that cause it's not so easy to do so in engine i use, lol)

there is literally a hand-drawn lab at the end

like that lab sketch i made before jam but it was already public before too so i feel like if i used "stock pic" 

(was meant to be used on gameoff, not here lol)

you know jam theme this time was "test subject" ?

now guess - what this cat is actually…

and why is poison below the floor along with some device on top???

thank

will try, thanks :)

the ramp of difficulty is that bigger waves make it so it's harder to jump over a single obstacle 

practically technically - read if you want: (something like collision box is bigger, due to reason of angle translation over sine, it's like you have square and same square rotated over some degree so if you make box over two the second is bigger even if it's still same square, like that: https://imgflip.com/i/advi5v )

but yeah, after jam will update algo to make waves yet bigger, possibly less predictive and to make items appear quickier

yep i'd also like to have a hoverboard (who doesn't?)

i'm not a fan of mortal-kombat-like games and died quickly but as for what i played saw:

- weird sfx in place when someone is talking instead of mic recording

- gameplay seem quite similar to vampire survivors remixed with mortal kombat

- it's weird to use both mouse/touchpad and keyboard at once (one to shoot, second to walk)

good thing?

works very smoothly with no bigger lags (except ones i made for myself cause bad at action games, generally i'm too slow for that, but that's entirely my fault i play on laptop with touchpad) 

:)

will be here something like inventory ever? or only need to hack around?

yeah, it's far from finished yet and uni isn't even implemented as this is what i'm mostly working on

it's raw twine. no bigger mods except of some mid inline scripts. (enough raw bitsy for itch to see itself it is bitsy and added it to footer of game page in tag section). like i can quite control colors but it's not yet in such stage i'm messing with it (gameplay more important than fonts imho)

will fix that thing with days too but possibly later.

and for that screenshot - i just didn't finished and death will be just a subgame in style of fnaf a little

yep, i'm still unsure where this will go but we'll just see, i added it to jam cause draft of it been laying on my ssd for months and main progress was just releasing even a demo of it, lol

yeah, dystopia is what i exactly meant… but i thought more of climate change that war (may be both, tho, we'll see later)…

i hope…

same as i thought of initial click (cause of pointerlock feature) and then to not click anymore…

only 2 games? ;-;

no autosave. sad. :( 

i wish pinkies were destroyable…

also - well said about google. well said… 👏👏👏

yep

i found a way to beat this on laptop without using keyboard shortucts FROM GAME.

recently kde (yep, that trick linux-only) guys added option to use num lock as additional option to use mouse virtually (mostly for people without mouse) and some laptops do have numlock, so basically i switch numlock click to middle key (* on numlock row). then hold 5 on numlock and at same time scroll with touchpad. quite works but it also makes number random. sadly. this middle key also works with combo of left+middle and right+middle for these cominations.

enjoy that "cheat" :)

(1 edit)

caught a bug… 

for real… author even knew what is for what…

(gonna look for more real things, like these newsletters earlier)

🍿

for real…

AND NOW I NEED TO MAKE A CLONE WITH CAT AND COFFEE. AAAAA.

(will come here later)

(1 edit)

brb. got hungry (it's rare for me to be hungry, trust me).

i also have similar question if just changing glyphs is enough (but there's underlying english, just doesn't look like it) or i need to change everything…

someone here does know how to manage many collections? i mean - to have one page with all collections and moving items between without ever needing to open game pages (like right now i need to open "my collections", then click on each game to add to collection, close popup, then go again to "my collections" and manually remove each game/tool while visiting in between like 3 sites…

what if all sticks broke? can get past second cracking of fuse… (that one after opened doors with steam)

but if it uses oauth then it asks for login, yep? and i mean to use simple api, like idk. reading actual COOKIES? LOCALSTORAGE? VARIABLES?

i just want to ask if it's even possible to use itch user name (in my case hacknorris) in game IF someone is logged in? wanted to make something like personalization so for example at start a game could for example say "hello {nickname}, nice to meet you"…

also as a feature idea - will there be achievements global on whole itch? same way kongregate, steam or gamejolt have… ( i mean - funny tags with icon, title, color and some description)

(1 edit)

that good i'm wasting my night again 🤪 (it's midnight rn, played over 4h and i didn't yet finished). 

pixels i like and as i came from mine (something) clones sorry but just can't. 

already rated.

also - it's weird that game favors firefox instead of chrome…

what you see? give me recording of that… (nothing should be visible as this game is blind-first and game is passable in such way you do THINGS to this game to progress, like messing up with browser settings, clicking around that black box, etc… like literally - f*** around and find out…)

i meant - in itch io downloads it's broken

i doubt, same issue…

in my case blackness :)

this as whole game (including menu, levels, "congratulation" moments and other things) and yes it could be doable, but like only with audio on:

some time ago been playing "darkness" on iOs (it's a logic game in style of enigmbox but for blind people)

similar things allowed? or only horror/creep/psychology/death/etc…