Your game doesn't seem to be working so I can't say anything about gameplay but I think the artstyle is cute.
Leni785
Creator of
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Maybe you could have written the controls somewhere as (at least for me) it wasn't really self explanatory at first. I also don't really see "failure is progress" and it could have been more challenging as it was pretty easy to finish once you get a hang of it. Otherwise I like the art, concept and narrative.
I gotta be honest I don't really understand what's going on in this game. First of all it's called penguin slider but as far as I see it's more about launching a penguin in the air. Second what are the clock and the fish doing? And last I don't really see where it is "failure to progress". I do really like the art and that it's a cute little penguin
I really like the cute artstyle and the idea of the cat with the nine lives. I also enjoyed the animations and sound effects. The game really embodies "failure is progress". I would maybe add a losing state for when you reach a point where you have spent lives but some of them aren't placed right and you have no way anymore to reach the top but don't notice it immediately. It can be frustrating if you accidentaly push a box down but still have enough boxes to progress further and when you almost reach the top you realize that there are not enough left to win. So it would be good to have the game automatically restart if there's no chance to win anymore.
I really love the concept of the game and enjoyed playing it. It really follows the theme "failure is progress" and the artstyle is very cute. I would say though that it can be quite confusing and frustrating at some points as you cant see where you're going sometimes even with the fireflies. But overall great idea :)
I really like the artwork and the way you can only change the cars direction but not speed as it makes an interesting gameplay. The music also adds to the overall vibe of driving through the desert. The only think I'd like to note is that the camera was a bit too zoomed in to my liking but maybe that was an intentional choice you made to increase difficulty.
The art makes it feel like it is already a finished and published game. It's really beautiful. I also like your choice of music as it fits the vibe of catching fish on a sunny day just interrupted by some casual explosions. The controls where a bit confusing in the first few seconds but I could get the hang of it pretty fast.
I really like the artstyle and that you included the damage on the box as player feedback. The music is a bit to repetitive as it is one short clip being played over and over but I appreciate that you even put music and even sound effects in. I enjoyed playing your game and I like that it had a good amount of difficulty.





