Thank you so much for the feedback! Apologies for the technical issues present in the early versions of the build, you were definitely on the right track ! The selection area for placing the pillow is already a bit slim, and unfortunately the interaction bug only amplified that issue XP
The current build is a fixed version of the GMTK build without that interaction bug, and over the following weeks I hope to finish off the other rooms I didn't have time to complete! Thanks for playing the demo regardless ^^
LinneaArie
Creator of
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This game is fantastic ! The player character is very smooth to control, and the art and animations look amazing, I love how vivid everything is and how the lighting compliments the environment so well. The sound design also perfectly compliments the gameplay, and it was very satisfying to manage to catch multiple people in one loop, especially with how difficult it is (The final boss took me a lot longer than I'd like to admit) :)
Though I did make the mistake where I thought that the little kid was the protagonist at the start XD
The art direction for this game is incredible ! I love how well all of the assets fit together, and the sound design also compliments it quite nicely ! It took a while for me to get used to the controls, but it was fun to manage all the bars and get them to sync up. The characters' interactions are also pretty fun :)
Thank you for the feedback! Trying to catch the key by going backwards is completely understandable haha, which door you enter the room from is planned to be important in some future puzzles ! XD I plan to have all of the technical issues will be ironed out by the time the full release comes out, but I'm glad you enjoyed the demo ! ^^
I liked using the map to navigate around town ! The timer was short enough to keep you on your toes while not being unfair, and I enjoyed the focus on trying to get the most efficient route ! The only thing I'd note is that the movement felt a bit too restrictive, but I understand that was probably intentional :) Cool game!
A very enjoyable game ! The levels were pretty clever, I think that its very interesting how many different and creative ways reversing time on an object were used to make interesting puzzles. I also liked the letter at the start, simple but effective in terms of conveying the severity of running out of milk XD
This game is very cute ! It does a really good job at replicating the feeling of working as a cashier XD I liked the resource management aspect of having to balance how much you sleep and how much you work! The only thing I would recommend would be including a progress bar, or a clock showing how close you are to the end of the shift, as initially I thought that there wasn't an ending and it went on forever ^^'
I really like this game ! The character and art style are so vibrant and bouncy, and the anomaly-based gameplay loop was really amplifying the light horror effect the game was going for ! I love how the anomalies don't fit with the environment while still fitting within the overall visual style of the game, making some of them easy to miss on the first go around. I also like how smoothly Blobert controls here, as it was really fun just moving around ! Great game :)
I really enjoyed the game ! Definitely didn't expect the direction it went in, and it was really effective to see the setting change throughout the days and realise what type of game this actually was ! However (SPOILERS) I did not understand how to get the True Ending of the game <:) This may be just a skill issue on my part, 'cause I couldn't figure out how to get the basement key despite trying to follow the tree's hints. I tried to get the gym guy to sell me gum (had $1.78), give arcade coins to the arcade guy, but nothing different triggered. Am I missing a hint?
Despite that, it's still a very fun game! The only thing I would recommend is maybe an option to restart the week, given how I kept messing up on Tuesday but would still have to go through the whole Thursday and Friday sequence ^^'
I adore the art of this game so much, its so gorgeous and ethereal! The purple shadows, the orange lighting, everything comes together to make this a really nice visual experience. The audio is also really good for enhancing that mystical atmosphere, and overall the presentation of the game is great! I think the only real suggestion I'd make is to increase the movement speed by a little, but its still a really charming experience! Good job !! :D



