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LinneaArie

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A member registered Mar 15, 2024 · View creator page →

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Thank you so much for the feedback! Apologies for the technical issues present in the early versions of the build, you were definitely on the right track ! The selection area for placing the pillow is already a bit slim, and unfortunately the interaction bug only amplified that issue XP
The current build is a fixed version of the GMTK build without that interaction bug, and over the following weeks I hope to finish off the other rooms I didn't have time to complete! Thanks for playing the demo regardless ^^

Thank you for the feedback, I'm glad you enjoyed it! :D I'll definitely get to addressing any audio issues for the next update of the game :)

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This game is fantastic ! The player character is very smooth to control, and the art and animations look amazing, I love how vivid everything is and how the lighting compliments the environment so well. The sound design also perfectly compliments the gameplay, and it was very satisfying to manage to catch multiple people in one loop, especially with how difficult it is (The final boss took me a lot longer than I'd like to admit) :) 

Though I did make the mistake where I thought that the little kid was the protagonist at the start XD

The art direction for this game is incredible ! I love how well all of the assets fit together, and the sound design also compliments it quite nicely ! It took a while for me to get used to the controls, but it was fun to manage all the bars and get them to sync up. The characters' interactions are also pretty fun :)

I haven't seen this meme in so long ! XD Nice to see that its still alive and well. This truely made me feel like I was a poor cat that hasn't been eaten in an agonising 3 seconds.

The animations in this game are really nice and fluid ! The art style as a whole pairs really nicely with the sound design, and I liked how there were sound cues to indicate how close you are to a sad person. Overall, a pretty chill game ! :)

Haha yeah, the purple drawer was part of a later puzzle I had to cut for the demo, but unfortunately it makes this bug a bit more prevalent ! XP Still, I'm glad you found some enjoyment in the demo as it is! :D

Thank you for the feedback! Trying to catch the key by going backwards is completely understandable haha, which door you enter the room from is planned to be important in some future puzzles ! XD I plan to have all of the technical issues will be ironed out by the time the full release comes out, but I'm glad you enjoyed the demo ! ^^

The dialogue in this game is really charming ! I like how there's an element of strategy to when you choose to use healing items, with it sometimes being better to use them when you still have a lot of HP left so that the cooldown will be over by the time it's really needed. :)

Very fun game ! Trying to catch animals in the first few days is pretty tricky, but that just makes levelling up feel all the more rewarding ! B) Love the progression here ^^

I love the little cat ! And all of the responses for getting different ranges of score XD

I liked using the map to navigate around town ! The timer was short enough to keep you on your toes while not being unfair, and I enjoyed the focus on trying to get the most efficient route ! The only thing I'd note is that the movement felt a bit too restrictive, but I understand that was probably intentional :) Cool game!

A very enjoyable game ! The levels were pretty clever, I think that its very interesting how many different and creative ways reversing time on an object were used to make interesting puzzles. I also liked the letter at the start, simple but effective in terms of conveying the severity of running out of milk XD

This game is very cute ! It does a really good job at replicating the feeling of working as a cashier XD I liked the resource management aspect of having to balance how much you sleep and how much you work! The only thing I would recommend would be including a progress bar, or a clock showing how close you are to the end of the shift, as initially I thought that there wasn't an ending and it went on forever ^^'

I really like this game ! The character and art style are so vibrant and bouncy, and the anomaly-based gameplay loop was really amplifying the light horror effect the game was going for ! I love how the anomalies don't fit with the environment while still fitting within the overall visual style of the game, making some of them easy to miss on the first go around. I also like how smoothly Blobert controls here, as it was really fun just moving around ! Great game :)

I had a little bit of trouble getting the lasso to work, but I had a lot of fun with it regardless! A pretty cool application of the theme :) Also, I love the main character's sprite ! XD

I really enjoyed the game !  Definitely didn't expect the direction it went in, and it was really effective to see the setting change throughout the days and realise what type of game this actually was ! However (SPOILERS) I did not understand how to get the True Ending of the game <:) This may be just a skill issue on my part, 'cause I couldn't figure out how to get the basement key despite trying to follow the tree's hints. I tried to get the gym guy to sell me gum (had $1.78), give arcade coins to the arcade guy, but nothing different triggered. Am I missing a hint?

Despite that, it's still a very fun game! The only thing I would recommend is maybe an option to restart the week, given how I kept messing up on Tuesday but would still have to go through the whole Thursday and Friday sequence ^^'  

This is a really cool concept ! I had a bit of a difficult time finding the boss, but reaching it in the end felt very rewarding B)

I liked the simplicity of the mechanics, it's quite effective! Reminds me of those little toys you'd get as a kid where you push the rings up in the water :)

A really fun little puzzle game ! I really liked how the words serve as both obstacles and hints for how to solve each level. Though I did get stuck on the maze for way longer than I'd like to admit XD (A skill issue on my end)

Thank you! Sorry about the technical issues. An update is planned for after the voting period is over, so hopefully that'll fix the interaction issues ! :,D

So sorry about that ! I'm planning on putting out an update after the voting period is over which will hopefully address the issue :,)

Thank you! So glad that the game worked as intended for you! I'll definitely keep expanding on the concept when the voting period is over ! :D

Thank you! Sorry for the technical issues, I'm preparing an update to fix the issue after voting period ends so hopefully you'll be able to play it in the future if you'd like! :)

Sorry about the mechanical issues !! I'm planning to put out an update when the voting period ends, so hopefully these problems will be a thing of the past soon ! XP Also, thanks for the compliment on the art ! :D

Thank you for the feedback, and sorry for the issues with the interactions ! Glad you were able to make it to the end ! I definitely plan on updating and expanding on the game when the voting period is over ! :)

Quite a fun little game! Very intuitive, and the simple artstyle and limited vision at first really helps convey a sense of mystery :) Really cool!

Thank you !! :D

Thank you !! :D

The pixel art for this game is really nice and has a lot of charm to it! You built a really nice and warm atmosphere, and the music really compliments it. It was also very fun to control, even though the collision for the door made it tricky to know where to go. Good game! 

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Thank you for the feedback!! :D I see what you mean with the walking animation, I'll look into fixing that in a post-jam patch :)

Thank you !! :D

Thank you !! :D

This game has a really pleasant atmosphere to it! I really like the warm colour palette, it really gives the whole thing a cozy vibe when paired with the music! Great job for your first game! :D

Thank you!! :D The rat is quite pesky indeed!

Thank you!! :D

Thank you for the feedback!! Sorry about that bug !! XD I am aware of it and want to release a patch at the end of the jam. Hopefully it didn't hamper the experience too much! :D

This game is so cute! The art pixel art is wonderful and very detailed, and the music and general sound design fit the game perfectly. It was fun replaying it just to see all of the fun pastries you could make :3 Great game!

I adore the art of this game so much, its so gorgeous and ethereal! The purple shadows, the orange lighting, everything comes together to make this a really nice visual experience. The audio is also really good for enhancing that mystical atmosphere, and overall the presentation of the game is great! I think the only real suggestion I'd make is to increase the movement speed by a little, but its still a really charming experience! Good job !! :D

This was a very fun puzzle game, it was nice having to learn and predict the other characters' movement! I also loved the art, the sprite of the baby hugging the cat is very cute :3 Good job! :D