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Sonder

246
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8
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A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much! We are currently considering turning this into something more :)

Yeah, more creepy and help players identify anomalies easier (at least at the beginning when getting familiar is definitely something we have in our backlog :D

Thank you for your feedback!
Do you have some specific improvement in mind? :)

You are awesome!

Oh yeah, that would be cool and more helpful. I simply smashed random keys and nothing was happening :D That's why I tried the win version.

Sorry, that was not very helpful.

So the virus detected happened when I tried to download the windows version because I felt the web isn't working (for some reason it took me an embarrassing amount of time to figure how to 'write' in your game lol) and basically Brave browser stopped the download saying virus detected.


I tried it now again on the same device and it worked. Dunno what the issue was :D

Anyway, lovely game, I'll edit the main message so I don't scare people off!

what a ride! Cool story, awesome music!

I'd slow down the chat messages when you receive more of them at once. It was stressing me out

Scared me a lot.

Only thing I could recommend checking out is the color contrast. The left pad (blue) could be hard to see for people with a certain type of colorblindness. Would be better to use different color of make it bigger/more contrasting to the background.

lol, that was fun! I gotta be honest - I struggled with some of the puzzles.

The controls were confusing, or rather unusual, but I got use to it eventually.

btw the _DoNotShip folder (in the zip) shouldn't be shipped 😅

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Interesting idea. Unfortunately, the game froze on me after answering near the blossoming tree.

Is there a way how to make the text go faster?
Btw the white background color on the page versus the dark room in the game is killing my eyes :(

Awesome art and music.
UI could use some tweaks and I'd definitely appreciate fullscreen mode (at least with a Pc bulid). For my 4K monitor it's just too small.
From time to time I had a hard time easily distinguish the characters from background. More adjustments in color/saturation or even just sharpness would help a lot.

I had a hard time orienting in the house. Couldn't properly see where to go. All the tiles looked the same to me so to progress I had to click and drag across all the walls and finally got somewhere.

I had an issue with the door as well. Couldn't find a way how to open it. So I had to spam click at it and all around it to answer the door.

Need a polish, clearer visual language and better contrast

daam

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Very emotional, great little concept game. Loved the style and the idea in general. GJ!

virus detected in the zip file :O

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Extremely cute. Especially yawning/sleepy follower :D

I was expecting the follower to actually help me with picking/planting, but I guess it's a clicker mainly. Gets repetitive really fast.

Where is the audio? :(

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Extremely cute, lovely and polished game. Small but with a big heart! Best game I played yet 🖤

Lovely Heimerdinger

lol :D
funny idea

Loved the shaders. Game itself was not really entertaining to me.
800MB is insane :D

Clicking sometimes worked and sometimes didn't. That was weird.

The movement is really satisfying!

But...maybe a wrong jam?

That was twisted. Really good game. Loved the art!

Unique touch. Nice.
Loved the memory and that I could open trash bins :D and cinematics of course 🖤

With first person + webGL the sensitive is for some reason too fast. Would be nice to have an option for that.
Whenever the wind loop started playing again I heard an annoying click

The look is really cool!
Few times I wasn't able to move. felt like I was hitting some invisible wall or something and clipping through some corners.
The AI was kinda dumm.

I'd suggest to slightly communicate with the player (in game) what's the game goal.

The style is amazing, but

For me the controls and camera movement was really annoying. Definitely not the target audience.
When moving around game was lagging a lot. Confused right at the start with some kind of bag with envelope that I couldn't get rid of (in game tutorial would be nice how to interact with everythnig).

When skipping through some dialogues it was clipping quite badly.

I'd love to play it in a more polished state.

I braked the conditions of each 'state' so many times then in the end lady thanked me and said follow me after I killed her 🔪

Love the Ambience (both audio and visual) even though the light lighting shouldn't be coming through the ceiling :D

the building is unnecessary big and confusing. Would be great to lead the player toward some POI.
I found a pumpkin, wen to the class next to it and from reading the comments something should have happened there, but it didn't.

Tried it twice in the web:/

I played the webgl game and the sensitivity was too much with no way to change it, which is shame. I'd dial down the fish eye effect, it was really hard to navigate.

Cool style! Creepy pictures everywhere.

Shame it's not longer.

This game is *slaps the table* super cool!

Great idea, very well scoped for a jam.

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Oh I am so sorry to hear that. I'd be too afraid to go for that long without any backup. Are you using git?

We all will try :D

I wanted to try this closet but it seems like you forgot to pack the textures :/

Thank you for sharing your thoughts and questions.
I didn't try your game in the jam but wanted to try it now. 

For me the browser version was loading for like a minute or 2 and I can imagine some people were like 'screw this, it does not even load' or something like that. Or just 'that's taking too long'.

I wouldn't probably wait that long when I want to try as many games as possible essentially right after the jam. I'd suggest to optimize games more for the webGL - so it loads faster when you are planning web version.

I am speed! Cure little game.

Would you mind sharing your screen resolution and DPI scale? Don't you maybe have itch page zoomed in? Were you on latest chrome? Thanks in advance :)

For me the game does not scale properly. I only see upper left part of the game view :/

lol, great idea!

very nice. Interesting style :)

The audio (music X dialogues at least) needs a little bit of tweaking. I was not always able to hear the voices properly due to the music being too loud, but that's just a tiny little issue

they allow to like fix bugs. You just shouldn't add new features, content and stuff like that.

Let me know, I'd love to play it again :)

thank you very much :)

nice. Like it :) cool art :)

Death is an opportunity...