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very clearly using AI Locked

A topic by soupbased created 16 days ago Views: 4,745 Replies: 8
This topic was locked by Chequered Ink 15 days ago
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 1 to 10
(-69)

a team of two isn't making 1200 fonts, blatant AI images in your own ads. 

You should be absolutely ashamed to pass this slop as "no ai"
https://ci.itch.io/all-fonts-pack/devlog/977110/three-new-fonts-included-still-9...

Developer(+39)(-1)

We have been in business for 10 years. One of us (Allison) has been making fonts for even longer than that and her earlier catalogue of fonts is included in our total of 1200 fonts. You can see our entire catalogue of fonts on dafont here, sorted by date, with the oldest being from 2011: https://www.dafont.com/chequered-ink.d6231?page=46&sort=date Most of them were made long, long before the existence of LLMs & Generative AI, and none of the ones made since use it either.

You can read this article here from January about how we make our graphics, fonts and games by hand using Aseprite, Affinity Designer, Fontstruct, High Logic Font Creator and GameMaker: What we use to make our games, graphics and fonts - Chequered Ink

We don't use AI in our ads. We use stock images a lot of the time, and we try to make sure they're either explicitly tagged as no-ai or uploaded before 2022-ish before AI image generators were a big thing. If you could point to a concrete example of where we'd made a mistake, we would absolutely 100% rectify it, because we put our values where our mouths are.

As for the assets in this pack. There are a whole bunch of posts on my BlueSky showing how I've spent pretty much all of my working hours at this full time job for the last 11 months crafting them one by one. Take a look, the receipts are all there.

Do your research before you throw around baseless (and defamatory, in legal terms) accusations.

(-42)

this was the first thing I saw after being linked an article about how this pack proudly doesn't use AI, but go off

Developer(+28)(-1)

If you think it is, we'll double check where we got the stock photo and see if we need to change it - because like I said, we're 100% happy to rectify any mistakes, why wouldn't we be?

But are you going to apologise for clearly defaming us when there is a mountain of well-documented evidence that we have made all our fonts ourselves over a long career (longer than the existence of AI?). It doesn't seem like you're going to, I'm just wondering.

Deleted 15 days ago
(+21)

Mistakes happen, but one mistake does not change the FACT that the materials in the pack are hand made

Your comments have been misleading enough to draw my (and I'm sure others) attention. An apology would go a long way

(+14)

AI witch hunting is incredibly damaging to the dev community and can quite literally end careers. Let's not do this.


anyway, you're calling out the cover image for a font pack. Even if THAT is AI, it's just a bad judgement call that could be easily rectified. Do you have any proof that the actual assets are AI generated? I'm looking through the files now and they look like standard sprites.

(+12)

Soup is very much not based.

(+20)

Hiya, creator of almost a thousand of the fonts we have in the All Fonts Pack. I just want to provide my own full honest take.

I've been making fonts since 2005. Yes, I've made that many; I've been making them near full-time (alongside games) since 2015, with over 200 fonts before then purely during off time from my full-time job.

I've absolutely dabbled with AI before, mostly in its early days. It doesn't work for fonts - any amount of effort spent fixing it was more than just making fonts myself from scratch. I was probably on 800 fonts made already at that point; I have a very optimised way of making fonts in the styles I have expertise with, hence the speed. I can make a font in 2 hours if it's fairly geometrically simple and I'm already set on its style leading into it. Every font I've made since 2005 has been  made in High-Logic Font Creator, FontStruct, or (in about 5 cases) scanned in with my own handwriting.

I have used AI in a video game - once. A free game I made called Typing Your Bass used 2022 DALL-E. It was fun to play with at the time, but I've never used it since.

As for thumbnails: Spirit Fox's might be AI. I source my font thumbnails from a handful of free stock photography websites, since their only job is to provide a quick fitting backdrop for the font I'm releasing. (This is something I have had to do for every single font I've made, it is time-unviable for me to create the art). I do not  use AI for this - I prefer the look of generic stock photography - but those sites may allow AI. In Spirit Fox's case I just went for a magical-looking fox. That's it - it was a 20 second decision on a website after finishing the font and getting it ready to go public. More than happy to replace it for future use.

My *personal* stance is that AI has its valid applications. I'm not against those. But I'm against using it myself, and proud of what I've made without it. That's a motif we both share as Chequered Ink.

(+11)(-1)

People forget that AI was trained on whatever assets existed previously. As for the fox I inspected it and I can’t find typical AI artifacts. It seems like a photoshop: top cosmos, bottom mountain, overlays of curves and fox.

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