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A jam submission

Life CycleView game page

Submitted by Bad Badger Programming — 4 hours, 26 minutes before the deadline
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Life Cycle's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#12023.8793.879
Creativity#17223.7983.798
Narrative#21792.7582.758
Enjoyment#29783.1373.137
Audio#74761.7741.774

Ranked from 124 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's an infinite cycle. Get food and get back before it gets you. Can you grow big enough to overcome this monster?

(Optional) Please credit all assets you've used
I made all of them

(Optional) What would you like to be called if GMTK features your game?
The Bad Badger or Bad Badger Programming

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Comments

Viewing comments 109 to 90 of 109 · Next page · Last page
Submitted(+1)

This is an awesome game! The art is really good and I love all the procedural stuff. Maybe the monster could use a bit of work but otherwise, it all looks good. I just found one problem where sometimes getting into the tree doesn't speed up time so I'm stuck at night while the monster's camping the tree. In the end, I think this is a really creative idea and great gameplay :)

Developer(+1)

Hey man! Thanks for your feedback! Post-jam feedback is just as helpful as during the jam so I appreciate that you went ahead and posted even though it's over! 

Submitted(+1)

Nice concept.  Technically impressive for a gamejam game having procedural animation.  Very pretty artwork.  Too easy to fall and get stuck, couldn't find enough bunnies to become big enough to start eating anything larger.

Developer(+1)

Yes the verlet integration took a whole day itself. But I think it was worth it! Glad you liked it! Thank you for playing! 

Submitted

I like the idea, and the snake was fun to play round with, and the creepy thing was really creepy ;). whenever I left the tree, the fps dropped to about 3, but other than that, it was really cool and fun! :)

Developer

Oh dang sorry about the fps. You can try the patched version over on my profile! 

Submitted

Interesting idea here, and the first time I saw the night creature it spooked me, haha. It was nice seeing a 'cycle of life' game to fit the loop theme (I've only played a few), but also the day/night cycle even better fit the loop. I figured out the best way to move vertically was coiling up and bouncing straight up, but by then it was nighttime and I knew I was dead. I think my frames dropped a little each time I did it too, until the game was running at sub 10fps. It was nice you could kind of slither up vertical walls though, and I read the terrain was procedurally generated which is pretty cool for a jam submission. Nice work! 

Developer(+1)

Hey! Yeah thanks for checking it out. The framerate drop is due to my stupidity with physics particles. It's fixed in the patched version. And as for the snake I'm so glad you figured it out!

Thank you Mac!

Submitted

Cool idea! I especially liked the art vibe, reminded me of Terraria! Great entry 👏

Developer(+1)

Thanks for playing! Preciatcha Bitro!

Submitted

Very cool concept, i played the fixed ver so idk what the problem was with the original. The movement looks and feels amazing , i have no idea on how that works, very nice work!

Developer(+1)

It's the magic of Verlet Integration. The original problem was me being dumb lol But that's all fixed now!

Thanks you playing! 

Submitted

Life simulator (this was cool! Though the world is kinda hard to navigate)

Developer

Thanks for checkin' it out!

Very good idea for the game, I agree with some of the comments regarding the problems listed, despite that I had a good time and I can't wait to see more :)


P.S.: If you would like to check out the game I worked on, I would be grateful 🙏 (In your free time of course)🙏

https://itch.freezing.top/jam/gmtk-2025/rate/3767244

Developer(+1)

Thanks for playing! Yeah I'll check yours out!

Submitted

Very nice presentation! It would be nice if there was an easier way to get back to the tree in case  you go to a place you're not supposed to go to yet, but I still like the overall idea. Physics and controls feel nice overall good job!

Developer

Thank you!

Submitted

the game has his own style it seems you inspiration from rain world the animation were amazing and the monsters terrifying. very awsome game

Developer

Thank you! I really preciatcha! 

Submitted

the procedurally generated animation on the creatures and snake looks so good! and I love the overall details on all the moving animations of the nature too! I enjoyed getting bigger and bigger! this was a wonderful experience!

congrats on your submission!

Developer

Glad you enjoyed it! Thank you for playing!

Submitted

Very interesting idea and the ‘wobbly’ physics seem well polished. But as others already mentioned getting back to the tree can be very difficult. Also at some point during the night the game lagged really bad and I had to start all over again. Overall, good job!

Developer(+1)

Thanks for playing! Yeah I was being dumb and forgot to despawn the blood particles. If you try the patched version over on my profile that's fixed.

Submitted

The artwork in this is really impressive! I was really bad at the controls and couldn't get back to the tree after eating the nearest bunnies and falling in a hole, unfortunately.  If the terrain was generated more horizontally, I think that it would be a lot easier to navigate and there would be lower odds of trapping yourself.

Developer

Working on that right now! Thank you for playing! 

Submitted (1 edit)

The night creature is absolute nightmare fuel

I would always die in the game after the 3rd day because it got so hard to navigate back to the starting tree; but the physics for the movement of the character were kind of fun to learn.

In one run all the rabbits stopped animating and then I couldn't eat them any more, which might have been a soft lock?

Developer

Thanks for playing! 

Submitted

I was really surprised at how good this game was and how much fun it was! I think you did an excellent job at setting a tone and atmosphere while creating a fun gameplay loop. Great work!

Developer

Thank you so much! Preciatcha!

Submitted

I like the animations and concept. However, it is difficult to get back up to the tree once you leave the starting area.

Developer

Thank you for playing! The patched version is a little easier. 

Submitted

I love the artwork and the movement feels very smooth. I did have a really hard time getting back to the tree, so maybe having the terrain generate in a smaller area would make it better. I loved parkouring around with the snake's unique movement though.

Developer

So glad you enjoyed it and thank you for your feedback! Yes it's a little easier to get around in the updated version. 

Submitted

Just curious if you are procedurally animating and generating the looped terrain. thats just amazing btw. I liked the premise though. Very mysterious and survivalist.

Developer(+1)

Yes it's all procedural. Terrain, grass, tree, even the ducks and clouds in the background. Thank you so much for playing!

Submitted

very fun and addicting game love the simplicity of the enviroment especially the night fiirre

Developer

Thanks for playing! 

Submitted

The graphics are really polished looking, the way the clouds and plants move looks very natural. The player controls are also neat!

Developer

Thank you so much! Preciatcha! 

Viewing comments 109 to 90 of 109 · Next page · Last page