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LoopBound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #665 | 3.850 | 3.850 |
| Audio | #1541 | 3.350 | 3.350 |
| Creativity | #2321 | 3.650 | 3.650 |
| Artwork | #4864 | 2.775 | 2.775 |
| Narrative | #6013 | 1.925 | 1.925 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player continuously moves in a loop.
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Comments
Addictive game, it was really fun to play. I'm not much of a "reading" player, I do not like reading tutorials and even though there is a place where to read what everything does, I think the game is sufficient to itself for understandging some things : since it is so addictive, playing it more makes us understand a bit of it each time. Concerning art, some things could have had a better design : the perfect example is the radioactive circle which seems dangerous if we didn't read the tutorial page. Since I'm a newbie I've "lost" in escaping it and discovered the "bonuses" like that. The speed bonus does look like a bonus but isn't feeling like one : a bonus that saves us the same speed but slow down the rest could have been better. I had the misfortune to send this game to my bf, now he's asking me countless times what my highest score is since he's so good at it.. (he played as his first time the "hard" level just because he's that sort of guy). I'm rage-quiting this game, only because my bf is so annoying, otherwise it is a really fun game.
Wow this was as really fun and surprisingly addictive game! I really enjoyed the music and the minimalistic art style, had a blast playing. Great job!
This is a really cool idea, and the execution is really good (especially the visuals from a clarity perspective, but also the sound and gameplay too). I think having some sort of invincibility available on the boost would be good, since I didn’t find it very helpful later on due to the crowded-ness of the screen (if it does have invincibility then I wasn’t quite sure when/how). Also, the bomb powerup is useful but the others don’t feel all that helpful, so I think something like having different tiers of bomb spawn would potentially be more useful.
Really really well done!
Love the concept, very satisfying and great example of a single mechanic with a lot of implications. Very well done!
Nice idea for the theme, and fun difficult gameplay. Good job!
Cool concept! Easy to understand and start but has some depth to it
I really enjoyed the fast-paced bullet hell action and the clever looping mechanic. The variety in attack patterns and the polished particle effects made the game feel lively and engaging. Controls were smooth and the sound design added a lot to the overall experience. Well done!
Make it 3D. Also improve the graphics, amazing game, I gave everything 5 stars because I really liked this game, your 2D graphics are also very good, I asked for 3D because it is an amazing game. .
Nice one! I very much liked the variety of the attack patterns. Overall, nicely put together! Would make for a nice mobile game maybe
Simple yet efficient concept! the controls feel really good
Creative mechanic. The graphics and sound effects worked quite well together.
nice use of theme and really like the particle effects and polish
Nice game! Found it fun
Clearly one button is enough to make a hectic, fast pased game. A simple idea pushed really far. Well done!
very clever mechanic and it plays really well! loved the music as well!
This game packs a lot of variety. I enjoy the barrage powerups and evolving threats. The sound design really shines here and adds a lot to the feel of the game.
Using different shapes was a super clever idea. Good going!
The character creator is a really nice touch to an already very polished game. Or at least it seems polished for the first 75 seconds because I can't live longer than that. Fun game!
I'm not very good at playing games like this, in fact, I'm terrible, but I found it fun.
Great game, kept me on the edge of my seat. Reminds me of the flash games days