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Thomas Bringer

632
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2
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39
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7
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A member registered Feb 16, 2019 · View creator page →

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I really liked the concept, but it was a bit hard for me to understand what to do!

Very cool theming on the simple endless runner! Loved the graphics!

Nice idea! A little more polish could be nice (sfx, player anim), and the "wall stuck mechanic" does feel a bit like a classic friction unity bug turned into a feature. I still appreciated the levels and the creativity!

I liked the rhytmic action and the dungeon crawler aspect! I feel like it's weird having the animations at a low framerate like this (or is the game having performance issues?), even though it's rhythm-based, i'd have the player move smoothly at increments. It's also slightly hard to see what's in front of you since the player can be blocking the view. Otherwise a nice entry!

Super fun concept, it's really fun seeing the layers on the planet being built loop after loop, it feels like your moves have long-lasting consequences. Great one!

Nice game with a cool concept, usingthe 9 lives of a cat! Nice mechanics too, with the river sliding you down!

Super fun idea of making a game inside a particle accelerator! Works suprisingly well. I really liked the audio design!

Very cool game! I loved the game feel (sounds, particles etc.) I do feel like some puzzles where easy in theory but hard to execute because of the physics of the platformer that were a bit tough to handle. Cool game though!

After reading the extra stuff through i can say that the plot is incredibly well written!

Super cool game, the writing/narrative was excellent. I did go through the tapes multiple times but wasn't sure who did it in the end (only had suspicions), and even after the ending I was confused why the killer did it. Could have been interesting to have a last questioning session/a cutscene after the end , providing some explanation. Overall, I really liked the vibe here!

Nice game! I'm not sure about the player being so slow, i know it's by design to make it hard to return to base, but it doesn't feel very fun. I liked the overall cohesion of the entry though!

Really cool twist on the classic snake!

Super cute, and I loved the unique take on the theme!

So cool, super fun, amazing speedrunning game!

Very cute & chill game, so funny. Loved it!

Very cool crochet game and the design of the grandma is incredible!

Super cool game, loved how you managed to make the idea of a Mobius-puzzle platformer work!

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Graphic-wise it's very impressive and I can tell a huge amount of work went into it!

Stunning game! I'd love to explore a full metroidvania world of this artstyle, it's so chill

Creative and fun! Loved how you were able to make such cool puzzles with such simple mechanics!

Incredible concept and the animations were hilarious!

Super fun concept! The fact that you can save the photos to file make it 10x better!

Very cool theme! It would make for a cool educative game I think! Reminded me of my classes when I was young

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Very cool theme for an idle game! And creative take on the theme. One minor feedback would be to have less text on screen (for example, you could have an icon (*) representing Solar points, and showing (*) 1000 on screen instead of writing the text Solar points). Great game!

A very clever puzzle game! Very elegantly designed, with the minimum of mechanics to make interesting puzzles. I think the art is lagging behind a bit, but level design was top-notch.

Cool game with a nice gameplay loop and incredible visuals!

Incredible game feel on this hard but fun racer! The fast speed shader is absolutely perfect

Super cool puzzles! Reminds me of a puzzle from the first Zelda. Super well executed, I also love the Pico 8 style. Great entry!

Very cool game! Loved the coffee boosts! One minor problem was that it was a bit finnicky to grab the items (i think you have to face the conveyor belt, which makes it harder). But overall i liked the arcade-style action gameplay!

First of all super slick artstyle (reminds me of  A Short Hike which I love). Gameplay-wise it's very interesting, but it also feels a bit hard to strategize or anything given that you're out of control throughout the fight. Maybe showing what the pattern of attack would look like in advance could be interesting? Maybe the player could use ranged weapons (bow & arrow) instead of melee? Idk, but there's potential to make something very fun here. Great game!

Great game! I thought it was overall super fun and creative. I liked the different mechanics, especially the bubbles, reminiscent of Celeste (but different enough). It was super satisfying to launch myself forward with the bubbles! I noticed two minor things that could be improved: 1) the fullscreen was not working properly on my monitor and I couldn't read the UI text, 2) could have been some more/better sound effect (when jumping for instance, and the water sfx was a bit hard on the ears/not fitting).  Overall a fun entry!

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Thanks! The shader uses the same technique as the one from Obra Dinn! (With a different texture and color palette though, to achieve a different look, but the underlying technology is still the same.)

Fun concept! I like the grappling physics, but i think they deserve a bit of tweaking to make it more fun and fast, maybe a bit more forgiveable, too. I overall liked the art, sound effects and general theme. Great job!

Very cool game, I liked the time loop idea! I couldn't quite figure what to do, but I liked the art, narrative and take on the theme.

Nice reincarnation idea. In my opinion the game lacks overall polish: polish platformer physics, camera movement, art (maybe grab an asset pack?), UI. A nice start especially if you're new to game dev, but focus on polishing next time!

Very strange game, seems interesting, but couldn't really figure how to escape the dude chasing me, I just ended up dying quickly every time. Cool take on the theme!

Really cool vibe and aesthetics! Gameplay was a bit hard for me (i couldn't fully turn the wheel) but otherwise i really liked the concept

Very clever concept and nice ideas! I think the execution could have a bit more polish: camera movement lags a bit too much, particles on the player look a bit weird, the hidden shorcut looks a bit weird. But I liked the overall creativity!

Thank you so much!

Sure!