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Cacti Attack!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1241 | 3.934 | 3.934 |
| Artwork | #1930 | 3.623 | 3.623 |
| Enjoyment | #1986 | 3.393 | 3.393 |
| Audio | #2836 | 3.000 | 3.000 |
| Narrative | #2851 | 2.574 | 2.574 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character is going around the path in loops (and character itself is also doing loops all the time)
(Optional) Please credit all assets you've used
Music:
"Desert City" Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 4.0 License
SFX:
Circular saw 2.wav by tosha73 -- https://freesound.org/s/533566/ -- License: Attribution 4.0
Liquid in a Can.wav by stephendemaria -- https://freesound.org/s/155518/ -- License: Attribution 3.0
Kenney
(Optional) What would you like to be called if GMTK features your game?
Yiri Kus
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Comments
Nice idea it fit with the theme well and fun for me.
If possible, can you please rate my game and leave a comment too?
Thanks! Sure! I always play games of people who play mine :)
Nice work! Really cool take on the theme. I had fun while playing and it felt pretty well balanced.
Full marks in creativity! I really loved the implementation of the loop mechanic here, one of the best I've seen!
This is really fun! I keep discovering new mechanics and strategies as I keep replaying until I finally reached the goal.
Thanks! Thats great! :)
very calming hang drum soundtrack. The mechanic is fun! hard to plan around it waiting for it to loop or bounce back, maybe an upgrade to put bumps on the track to bounce back when necessary? fun game!
Thanks! Yeah, building extra stuff is definitely worth exploring!
Actually, that is already in the game, you can make your loop run into the rocks to bouce back! Its genius.
Finally got the time to play this game. It’s awesome! I got destroyed eventually and I don’t really know why, there were no cacti close to the village. Great game, it looks and sounds awesome! The main mechanic works really well. Good job!
Thanks for playing! If you were destroyed, it means you forgot about repairing yourself :) Your life is indicated by missing saw teeth and you replenish it by collecting bolts or visiting that travelling red guy :)
Oh I see! That’s definitely what happened. Maybe in the next update you can add this as a “Tip: …” after the player dies like this.
ah, thats a great idea.
There was something really zen about this game, I couldn't stop playing and redrawing my loop, collecting resources, and completely destroying cacti lol. Great game!
Haha, thanks! :) (oh man, those typos everywhere, I was so rushing, lol :D )
At first, I had a little trouble understanding the mechanics, but when I got it I had a great time!
Thanks for playing! Glad you got it! I tried to explain it as best as I could, but you never know if its clear enough until enough people try :)
I really enjoy the gameplay mechanics at work here. Very unique idea. Great work!!
Thanks so much!
Cool game! I enjoyed trying to find the best route to both defend the village and heal myself. Nicely done!
Thanks for playing! ^^
pretty cool idea and execution, well done! 💚
Cool idea and great art!
Quite creative! The art was really cute as well, nice work on the game!
This is a really creative way to handle the loop theme :D I like how straight forward everything was and I could see a lot of ways to expend this as well!! -Kaylee
Thanks! I had like so many ideas I wanted to implement :D But in the end I had to go with something much simpler that I was able to get it together in those 4 days :)
I really liked the concept of Tower Defence, very easy to get to grips with, it was cool 😎
Ps: I allow you to place ads for my own game if you have some free time 🙏
https://itch.freezing.top/jam/gmtk-2025/rate/3767244
I started with RPG and somehow ended up with tower defence :D
im not the only one who didnt make a game yay
Well done, pretty art and great idea
Great game, easy to understand and play, with great audio and art style. Great Job!
Thanks!
I really like the concept, I think the mechanics are simple enough such that I was able to understand and start strategizing how to play very quickly. I really like the art as well, it's very pretty!
Difficulty wise, I do think it's really hard to manage your resources during the game. At some point I wasn't able to pick up all the cacti drops and deal with the enemies at the same time. The ramp up in difficulty from the start of the game onwards was quite steep as well.
Overall really fun game, I spent some time trying to improve my route, and one strategy I came up with was to immediately reduce my lines at the start hahaha
Thanks! The difficulty curve... yeah... very hard to balance, I kept tweaking it till the end and I am also not satisfied :/ And you are spot on with the path reduction. I noticed this as well and thought...I must make it smaller at game start...and then totaly forgot about it as I was rushing to fix everything else :
Update, I played awhile more and managed to beat it :)
I think the wandering healer is probably the most important part of the game, so I just kept making sure I had full health as I progressed to take down the other enemies. Once I did that it was easier for me to handle and I had an overflow of cacti picked up haha
I think you did a great job, it was a really fun game and the duration was just nice too
Awesome :D
Really cool concept! And loved the art :)
I feel like if it was easier to control it would be a total success banger!
Thanks! Controls were a real struggle :/ I spent on it way too much time trying to get it right and then just had to move on...
Interesting concept, but really difficult to control the character/loop even with the pause function. Totally dig the art though!
Thanks! Yeaah.. in my head the concept sounded fine, but when I tried to implement the path for the character it turned out to be much difficult to get right :/ But at least I learnt new things in Godot :)