No worries at all! It's my pleasure. I'd been excited to try your game since I saw your video submission (I'm still trying to get mine sorted)... It's clear that you put a lot of effort into the game, so it only feels right to give feedback.
It's a relief to hear that you want to tweak the end of Arcade Mode, if only because that's where I eventually Game Over-ed! That makes me feel a little more capable. But it being properly 'arcade hard' toward the end is no bad thing, if you decide you still want to make it difficult.
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Yeah, my philosophy on the game is that arcade mode SHOULD be beatable. I want people to get to the end, so I don't want it so brutally hard they can't, nor too easy they get bored. A little tweaking should make it more possible. Chaos mode, however, I want to have that arcade hard feeling to it. While it does have an ending programmed in, I don't expect anyone would ever get there haha
Chaos Mode is (appropriately) very difficult, even with the souped-up power-ups! I thought that putting four barricades down would turn the tables, but they're almost necessary. I think the mode does a great job of teaching the usefulness of items/how to best utilise them. And the palette changing with every level is a nice touch - it makes it feel fresh.