https://seanthemii.itch.io/gbs-racing-demo-version
This Game proves that you can make a Kart Racing Game in GB Studio!
And it gives me a reason to use characters from my comic books I made when I was 7.

https://seanthemii.itch.io/gbs-racing-demo-version
This Game proves that you can make a Kart Racing Game in GB Studio!
And it gives me a reason to use characters from my comic books I made when I was 7.

Two weeks ago I released my game BugaAlien. You crash into a military base hidden deep in the forest, and your goal is to find a ship and the special stones needed to power it. It features 6 playable levels and is available for Windows.
I originally made the game in Unreal Engine 5, but after publishing it I felt the page needed something playable right there on the site. So I got to work: I spent the last two weeks learning Godot and creating this short playable prequel, available both on mobile and PC.
This new version is included on the game’s page, but it’s not the same game. It has some gameplay and mechanic differences, yet I managed to keep it connected to the main story—and I’m really happy with the results I achieved in Godot.
I hope you give it a try and share your thoughts. And if you enjoy it, feel free to download the full PC version! ✌️😎
My game page ->
https://locotegames.itch.io/bugaalien
Muy Profile ->

Hey everyone!
A group of small indie devs and I put together a cozy, family-friendly game bundle on itch.io. It includes 9 wholesome games — no violence, no harsh language, just light and positive gameplay.
If you enjoy gentle or kid-friendly games, you might like this:
Small Developers Bundle! by RipeAvocadoGames and 7 others - itch.io
Thanks for checking it out! 💛

Hello everyone, please download and play my game: Mega Monster Mess, the chaotic local multiplayer party game where cute monsters do terrible funny things to each other. All feedback is welcome, thanks!
https://gen-mess-games.itch.io/mega-monster-mess

Hey everyone!

I’m mostly an environment / level artist, not a programmer, so I’ll drop something on the “worldbuilding” side. I worked as a world creator on Survival Machine – a 4-player co-op survival adventure where you build your base on top of a giant moving Machine and ride it across a zombie-infested world, exploring colorful biomes by day and defending your fortress-on-wheels at night. Steam Store
If you enjoy co-op base building, travelling fortresses and trying to keep your combat spaces readable while chaos happens all around, you can check it out here (there’s a demo on Steam):
👉 https://store.steampowered.com/app/1601330/Survival_Machine/
Mi-Ni-Mi 2: A Fancy Reversal.
https://kurogamedev.itch.io/mi-ni-mi-2
Despite a successful rescue of Mrs. Kitty from the wily fox's lair, Mr. Kitty is kidnapped while traveling home. Mrs. Kitty, not knowing where they took him, returns home and finds her magic wand. Surprisingly, the wily fox also shows up. Feeling a bit guilty over what happened before, he tells Mrs. Kitty that Mr. Kitty was taken to Snappy the turtle's lair. Despite it being a dangerous place, Mrs. Kitty is brave and will stop at nothing to rescue her lover.
Explore a labyrinth subdivided into smaller sections. Find 33 upgrades and power-ups, collect the 3 special statues and open up the secret path to Snappy the turtle's lair.

Hi everyone!!
Not finished, currently working on it...
A first-person 2D adventure with a dark and disturbing atmosphere, set in an abandoned rural environment trapped in eternal night. The protagonist is a troubled former teacher who returns to his childhood home in search of peace, only to discover a sinister legend involving demons, dark rituals, and a curse that has stopped time. Exploring the village, solving puzzles and gathering scattered fragments of an old diary, you must try to break the curse that has fallen upon the village. At the same time, you will have to deal with your own demons, such as madness, fear and depression...
Hi all, just wanted to let everyone know about my new retro-themed roguelike, named SYSTEM//PURGE. It's a hyper-simplistic roguelike inspired by classics like Nethack, with a strong terminal aesthetic.

You "mount" any folder on your PC. The game reads filenames/sizes (nothing else) and turns them into procedural sectors - your Downloads folder is now a permadeath dungeon.
- Linux and Windows versions available
- Traditional roguelike (turn-based, grid, permadeath)
- 50 sectors + recurring boss that retreats until the finale
- Permanent meta-upgrades, shops, SYSOP difficulty
- One portable .exe, fully offline, firewall it if you want!
- Keyboard/Mouse compatible, Bluetooth Controller compatible on Linux (Windows BT controller support coming in next patch)
Free demo (first 5 sectors) available.
https://chronowyncardworks.itch.io/systempurge
Hope you have as much fun playing it as I did making it and testing it (even if I DID have a bit of a nervous breakdown partway through x_x)
Just released a new update for my game Haven with a First-Person mode update
https://bluestar-games.itch.io/haven
I'm working on Game Settings, is a mystery-driven indie game where the player has to tweak settings in order to solve puzzles and progress through the story. But the more he explores, the more questions arise. Who’s really in control?
The game is still in development but the demo is already live, where you can experience the first 3 days of the full 7-day adventure.
Get it here: https://lozange-lab.itch.io/game-settings-demo
I’d love to hear what you think!
I think the core idea behind Game Settings is really interesting, especially the way the story seems to unfold through the menu itself...
I’d like to know a bit more about how the gameplay works, are the puzzles mainly based on experimenting with the settings, or is there a narrative layer guiding the solutions?
Also, do you have an approximate timeline for when a final version or a playable demo might be available?
Looking forward to seeing how the project develops, good luck with your project!!!
My demon-hunting game —where you play as a wizard protecting the kingdom from an imminent invasion— is now available as a demo.
after a long night following some hard weeks of work, I managed to complete the first level and make it fully playable.
The demo -> https://locotegames.itch.io/demonslayer
My profile -> https://locotegames.itch.io/
The demo includes:
Give it a try and let me know what you think!
Mi juego de cazar demonios —donde encarnás a un mago que debe proteger el reino de una inminente invasión— ya está disponible en versión demo. Después de una noche de trabajo intenso, precedido de un par de semanas de haber comenzado, logré dejar el primer nivel completo y jugable.
La demo incluye:
¡Probalo y contame qué te parece!

https://tremablue.itch.io/the-bloom-initiative
Hi, I spent about 9 months of my spare time making this game. I cant seem to get it indexed on Itch.io.. So sharing it here will hopefully promote it.
Thanks.
Hi! Check out my first ever game (demo). It's a Text RPG for android. I would really appreciate some feedback on it. :) https://lesaba.itch.io/road-to-the-dragon
We’d love to know what you think about our upcoming RTS / Tower Defense game with hybrid controls. You directly control the Dark Lord in a fantasy realm, raising an evil army and defending your Dark Tower from waves of human warriors. As your sorcery and your evil army grow, the humans band together and attack in increasingly massive waves.

Play Arise Dark Lord on Itch!
Hmm, 404 error? We have a special compatibility version that you can try here:
https://subversion-studios.itch.io/arise-compatibility?password=Sauron
Your pet is left alone at home and has some stuff to do!

