Hi everyone!
In many games, character progression is a central pillar of the experience. Leveling up, increasing stats, unlocking abilities, or becoming visibly stronger often gives players a clear sense of reward and forward momentum.
That said, not every game relies on numerical progression. Some experiences focus more on atmosphere, storytelling, exploration, or puzzle-solving, where progress is less about stats and more about discovery, understanding, or changes in the world itself. In these cases, the player may not “grow stronger” in a traditional sense, but still feels progress through new information, access to areas, or shifts in tone and context.
This raises an interesting question:
Is character progression through stats and upgrades truly essential for player engagement, or is it more about expectation and habit?
For players:
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Do you feel more motivated when your character clearly improves over time?
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Can a game feel satisfying without levels, stats, or upgrades?
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What kind of progression matters most to you: mechanical, narrative, or emotional?
I’m curious to hear different perspectives, especially from players who enjoy slower, more atmospheric or unconventional experiences.
Thanks in advance for your comments!
