Very pretty! The gameplay loop (see what I did here?) is a little bit too simple and gets boring quickly. That said, it's kinda satisfying, nice!
dod108
Creator of
Recent community posts
Cool game! The take on the theme isn't very creative, but that's fine, because the platformer movement is really solid. The idea of "challenge coins" is really good. Minor nitpick: it wasn't immediately obvious that you can wall jump of the level border too. I would maybe smoothen the difficulty curve a little bit, it's giving rage game vibes too much sometimes right now, but tbh that's understandable given the time constraints. Anyway, solid game!
Cool vibe. I got stuck, tried to use a screwdriver to get a soda, but without success. Disco Elysium intro is a little bit too much for an easter egg, I think. It would be nice to see which items I have equipped in the equipment menu without right clicking, and it wasn't obvious that I have to right click in the first place. Also, maybe some E prompt showing when I'm looking at the interactive button. Anyway, nice vibes and idea.
Nice game! It was a little bit annoying to have to lift my hands from keyboard in order to reach the mouse to restart. I think option to just press space to restart or sth and not go to menu would be appreciated. Anyway, cool game, I had fun. Btw, you mentioned on your stream that "cheating" by alternating W and space wasn't intentional, but tbh it's more fun than mashing one button.
I think you could decrease the delay of the controls, because it feels too unresponsive now. After a while I kinda got used to it, but still I think improving it would be a good idea. I suspect that this is one of your first games, and it's maybe not very innovative, but tbh you have a working game, and a good visual for taking damage (which is super important and I've seen much more complex games forgetting about it). Keep going! Btw, you can also check and rate my game.
Really good game, mood is nice, well done! My feedback (minor nitpicks):
- Escape closing game without warning isn't a good idea, closed game accidentally at least twice. Btw, pause would be nice.
- Sometimes interact areas are difficult to aim, especially the luggage compartments.
That said, I really liked the game (and finished it!). If you want, you can check and rate my game "snek" too.
Very creative, cool game! Minor nitpicks:
- In plane section it's sometimes difficult to feel when the pitch rotation ends, I think seeing the ground or some artificial horizon would help.
- Sometimes the narrative interrupts the gameplay for too long, but honestly it's a minor thing, especially given the time constraints (it's difficult to polish the pacing in such a short time).
Very cool, keep going!

