Thank you so much! Definitely planning to optimize the display and clean up some things post jam. Appreciate your feedback!
Mae Finch
Creator of
Recent community posts
I love my little robot! Great spin on the theme and I like the mechanics. I didn't realize initially that I needed to keep pressing on the crystalline rocks and thought I had to get a laser to break them, I don't know if that's a common point of confusion but it made me worried I was soft locked initially. Otherwise I had a lot of fun digging to the stars!
This is such a charming game. I love the concept, the theme interpretation, and the art and character design are as delicious as the sushi. I think it would be helpful if you made the interactable portions of the UI more obvious, maybe a higher contrast color or highlighted in some way. I also had trouble figuring out how to actually play the game well, I tried mixing up a few pieces of sushi to put out at once and all the guests just stared at the sushi - I guess none of them liked those flavors in particular, but a bit more structure or hints (maybe reference Coffee Talk) might help too. Any way I'm giving you a ton of feedback because I love this game and I hope y'all refine it because I would love to play it more! Impressive work for 4 days.
This is so creative and I think you have one of the more forgiving mouse-loop mechanics I've played. It was fun and I got competitive with it pretty quickly. There were times I thought I should have gotten a loop but didn't, I think if anything could have been a bit clearer in the tutorial it would be the importance of ending a loop to start a new one to make sure no enemies touch it. Overall super fun and a great job!
The crystals track your affinity score with your partner - totally forgot to explain them in-game! I'll do so post-jam. More crystals, more likelihood of proceeding to the next stage of the conversation with the same partner. I'm glad you liked the art! Your soul mate is surely just a psychic shop away

