Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Millie Squilly

484
Posts
19
Topics
128
Followers
59
Following
A member registered Jun 13, 2015 · View creator page →

Creator of

Recent community posts

ahh wow thank you!

I mean I wouldn't say "properly" it's just different! There's definitely cases where one would rather not have dithering after all!

I would say it's absolutely possible!

I wrote a synthesis-based sequencer for a jam last year, and as I understand it the main difference with a tracker would be playing back samples (and pitching them up and down as necessary) instead of generating waveforms. So yeah absolutely it could be done if someone has the wherewithal!

Oh if it helps, on a previous experiment I'd used just one-bit visuals and a smaller window, which helps keep the filesize down, it's also got doco on how to do it and it's here: https://zine.milliesquilly.com/videotest2.html

I'd say "yessssss do it" but in terms of practicality my advice would be see if you can keep it small, unless you want your file sizes to go wild haha!

Oh cool! If you haven't seen it, the "All About Color" deck that comes with Decker has some stuff about importing images that could help you have different effects e.g. using different palettes or using an external tool to dither it!

Ooh, I love a good puzzle thing! I'll be looking forward to checking it out!

What did you use for the background art? It looks like it's done in something external and imported into Decker?

And I ended up doing a second project as well haha, this one is less technologically interesting but probably more artistic https://micpp.itch.io/a-nice-anime-date

Ahh thanks!

As a southern hemisphere resident I agree it definitely doesn't have to snow on Christmas ;)

(as a heads up the credits textbox and the "oh you don't get snow" textbox seem to have been left unlocked, which stops the links at the end working)

This is heavy and great!!!

Oh wow, this is... intense! Looks amazing! Nice work!

I am very excited to point people to this when they want to learn Decker! It's so good and stylish and yesssssss!

It is interesting the differences in cronch aesthetics between the low and hi-res versions, I've found!

Ahh thanks! I'm not sure it was a good idea but certainly it was an idea :P

definitely coming close to maxxing out reasonable decker filesizes lol

I made it happen! It is mostly a tech demo, and even with such a short game the file size is kinda big https://micpp.itch.io/select-a-friend but it worked.

There's all sorts of sneaky effects you can do like this. I've done things where I might e.g. draw something in a certain colour and then have it appear or disappear smoothly by fading to or from a palette where that colour is the same as the background

(1 edit)

So you'd probably be able to make an effect like this by using the main "palettefade" function as well as the "setpalette" function. Basically set up a red palette, cut to it instantly, and then slowly fade back to the normal palette. Something like this - I've commented to explain what each bit does

#set up the two palettes we need, one normal and one red
redpalette:(16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680,16711680)
normalpalette:pf.currentpalette[deck]
pf.setpalette[deck redpalette] #make screen red
go["card1"] #go to the next card
#could add a wait step here if you want to hold on red for a bit before fading back
pf.palettefade[deck redpalette normalpalette 30] #fade back to normal

I hope this makes sense! You can tweak it to go to different colours or fade faster or slower if you want - and there's no requirement to necessarily change cards, if you leave out the go statement you can have it as like an effect on the current card (e.g. in the middle of another script)

Ahh, I'd say go ahead then! Although with how I do the audio output (basically just generating individual samples for each note, playing them back based on Decker's frame timing and letting Decker take care of the mixing) it may be hard to pipe the output to anywhere else since it's not like a conventional stream of audio as such.

To be honest, I am not sure what it does or is about - I might ask if you can explain in simple terms if that's OK?

Oh I do like the page flip ones especially! Could be really effective for book or comic-type material in Decker!

I have the idea bouncing around in my head of making an FMV game in Decker. That's my primary plan for Deck Month at least.

Aww this was really sweet!

The outlines on the button labels look really nice!

this is cute as heck! The vibes are good and I liked it muchly!

Thanks! It's basically just some clever use of transitions, haha!

Zine of Millie EX3 was also too big to fit on a floppy disk without zipping, but it's online now! https://zine.milliesquilly.com/ex/ex3.html

Hey, a lot of these feelings are relatable!

Yes, if a checkbox is set to "show none" you can't interact with it. I think in the example given the idea is you have a hidden checkbox that stores whether the button is pressed, and then you have your normal visible button with code in it to set the value in the checkbox. I hope this makes sense?

ooh coloured buttons :3

It's not perfect but you could add some keyboard shortcuts to the "back" and "next" buttons, which isn't ideal but does still make things a bit more usable

Basically you open the deck you need to have the module in, and then drag the deck that has the module into the window. That'll pop up the Font/DA mover and you can move the module across. It looks like you've done that but with still no luck?

Any chance you can upload the deck somewhere so we can have a look?

Possibly a silly question, but did you make sure to add the "zazz" module to your other deck?

Now that you're on Linux you should try to not be scared of compiling stuff from source, haha!

This is so good, it feels so intense even though the presentation is simple. Also yay two decker people I know collaborating :3

This is so good! Really interestingly dark, haha! I really appreciate the translation!

:3 thank you!

I brought a being into existence

I'm glad it's replayable haha