Thanks for playing, glad you enjoyed! Yes, I am aware of this bug, but I only noticed it after the game jam submission deadline passed so I couldn't change it anymore
S-Cov
Creator of
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Thanks for the feedback, both more mechanics and the undo button were going to be in the final game but I simply ran out of time. I figured the levels are relatively short so I did not prioratize implementing an undo button, but yes I agree I would definitely like to have it as well. As for mechanics, I was gonna have at least one more, a glass block which acts as a wall but breaks the first time you crash into it, but again I ran out of time to add it. Thanks for playing and I'm glad you enjoyed!
Sorry to hear that, they are solvable. If you get stuck though you can skip to the next level by pressing E (didn't have time to write that somewhere in the game).
Here's the spoiler for the level 3 solution (scroll down to see it):
Move right, and then up. From there you can only go left, down, right, up and left again to solve the level!
This is a very promising idea. Discovering different parts of the soundtrack in a large map is really satisfying and I think it could be used as a quite unique reward system in a larger game. I can also imagine the different tracks being used as some sort of mechanic, so switching them on and off can be advantageous. Even like this though it was already a fun experience. Great concept, well done!
Fun game! The premise is very simple but works well and the gameplay feels balanced. Took me a second to figure out that the white blocks are extra health (maybe it would make more sense if they were the same color as the health blocks). The music is nice but I feel like it would be more fitting to have something a bit more fast paced for this game (that's very much a personal preference though). Overall good game, can definitely see this a s a full game with some more juice and polish!
Cool game, had a lot of fun with it! The music really is the cherry on top to the whole vibe and feel. It took me a bit to figure out the required rhythm, but when I did it became really fun! I see this game expanded with some potential combos you could make to boost your score. Very nice entry, well done!
Very juicy game, super satisfying to play! The gameplay is fun, but I found myself only ever using W and S since it was too difficult to coordinate all four, and I still managed to beat the game. Maybe there could be some extra incentive to use the other two, (like giving a larger score since the belt is shorter there, or each belt being able to destroy a specific color). Still, this is a very promising, super juicy game and I'd love to play more of it with such additions!
Well executed game, I like the Lego graphics. The movement feels good and it's satisfying to dodge bullets. I feel like a way to destroy bullets would give the game a lot more depth and give way to more strategy. I managed to get to 8, by trying to shoot the bombs as horizontally aligned as possible. That way it became a lot easier to dodge to bullets. Good entry, well done!
Absolutely AMAZING game! This was so much fun to play I actually couldn't put it down. Brilliant visuals, love the style, everything is clearly communicated. Potential tiny mini micro adjustment: sometimes I couldn't see anything when the camera went behind a crate, so it might be a good idea to make it transparent or something like that. Seriously though, 10/10, wanna play more
¸Well, this is very similar to the game I submitted hahaha (take a look if you like, also a sokoban-like grid based puzzle game about biting your tail). However, your game is definitely more difficult (which I enjoyed quite a lot). I got stuck on level 9 and decided to move on, but I will come back to it because I'm eager to figure out the solution. Very nice puzzle making! I also really like the stats you added on the side, I think this is a really nice addition especially for a game like this with multiple solutions. Well done, great game!
I had to play this one since we had a veeery similar take on the theme. Thematically, that is, gameplay-wise the games are very different and I love your take on it! I found myself wasting more time on this game than I realized. At first I felt it took a bit long to reach the "zoomies", however as I got the hang of it I really started enjoying it. Even though the art and audio is very simplistic, the delivery is very good and the gameplay is very satisfying. Well done!
Awesome idea and good execution! The game is super unique and pretty fun, though a bit frustrating as you have to be extremely careful. I would recommend making the player a bit less bouncy and also adding some checkpoints to longer levels. But other than that, really great concept and a very good game! Nicely done!












