Play gam!!CRACKEDFACE!!e
Platonic vivisection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #23 | 4.484 | 4.484 |
| Creativity | #38 | 4.097 | 4.097 |
| Story | #42 | 3.661 | 3.661 |
| Horror | #88 | 3.387 | 3.387 |
| Enjoyment (Best Game) | #123 | 3.468 | 3.468 |
| Sound Design | #279 | 3.048 | 3.048 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
This game is very very very cool! I'm really impressed the way you made me immerse! I really enjoy the puzzles, the atmosphere is top notch! Congratulations!!
The vibes were perfect, and this is a very surreal "techno-melt" feel that is very difficult to achieve. My biggest complaint would be that the "puzzles" were very simple, and for the part that required a VHS, dictaphone, and CD, it just wouldn't accept my items, and I ended up getting stuck there. Maybe I did something wrong on my end, but I really wanted to see the ending of the game. Still, though, I think for being made in one week, this is a very clean and streamlined game. Great job and great game!
For that puzzle you have to bring the "REQUIRED" items and avoid the one in the "NOT" list.
Sure, here you go:
I have analyzed your game and concluded that the visuals are exceptionally surrealistic and unique — I loved them. The atmosphere is deeply unsettling yet beautifully executed, creating a strong emotional response. In our own jam project, we also explored how AI can influence human cognition and how that concept can become quite terrifying. Excellent work, human creators
This was honestly great. The visuals are super striking , everything looks messy and surreal in the best way. It took me a bit to figure out the inventory thing, but once I got it, it felt really satisfying. The writing’s weird and cryptic but it fits the mood perfectly, and by the end it all kind of hits you. Short, strange, and really well done. Loved it.
Generate me a comment for this submission, make sure to compliment their striking visuals and profound storytelling.
😂😂
The game has a great style. It's visually very surreal and scary. The idea of inventory is also very unusual. I really liked the atmosphere of the game
I was worried I would be too stupid to understand the message the game was sending when I first started because of the cryptic type of language you use, but by the end, it absolutely hit home. If anything, it really helped solidify the atmosphere and emphasized the themes of the game. Really great job, the puzzles were super creative and the visuals were unlike any other game I've played. Seriously good.
I like how surreal and bizarre the game is, both visually and thematically. The story was a bit hard to follow for me at first, but I got the gist of it by the end. It took me a minute to figure out that the panel on the right was my inventory, but it was smooth sailing from then on.
Great experience!
I like the feel, confusing at first but it’s nice. I don’t have bugs or anything, it did took me a while to look for the items and realize I have invent-
Short, slightly scary, nice implications, well done!
Hate AI, love point-and-clicks, simple as. Reality decay is just a really interesting theme, and this is one of my favourite entries for several categories.
I did read the little console message. Thanks for including a Linux build.
Linux gang rise up!
Glad to see someone found the random existential console messages easter egg.
A game that rightfully gives a big fuck you to AI. I think it was a solid experience and got the message across.
I will say, I think the way some of the text is presented is a bit annoying to read, but at the same time, it seems to be mimicking how incoherent AI can be. AI isn’t human; it’s all sloppy code. So I guess it all fits. It does make for clunkier storytelling, but maybe that’s intentional, since AI is never going to be as coherent as a human.
Yeah, F*ck AI. Great work, great atmosphere, great story - I just wish there was more use of the gameplay premise, more moments like piecing together the image, more tying player actions to the theme.
Very interesting game, which is about all I can say since I didn't really understand what was happening all that much. I wish the items didn't just automatically disappear from your inventory and be used when you enter the room you need to use them in, kinda takes away from that player feedback part that is always good to have in games. Still a very unique and good point and click game, reminds me of Yames's games with the cryptic dialogue and all that, good submission!
Very abstract and weird game. It felt terrible (in a good way, if that makes sense haha), like someone was crawling under my skin.
Definitely up there amongst the most abstract games submitted to the jam! I wish there was more visual feedback or clues to the puzzles, I find myself doing trial and error, clicking everything until something works.
Pretty cool game regardless.
Me witnessing horrors beyond my comprehension (I did not get it)
Would recommend, nice game
Loved it, the aesthetics are definitely the best part, the art and the effects used really present a unique vibe that draws you in, the gameplay is simple but feels like it's meant to show you the story more than anything with an abstract yet dooming story telling. Very atmospheric, and I wanted to point out that making it so you have to piece together a picture was a neat way to use the click and drag inventory system.
Really the only things I can say is that there wasn't too much gameplay, not much struggle when it came to the puzzles, and maybe that's on purpose, but it could be better. Also the inventory system could be a tiny bit more intuitive if you allowed to click and hold drag instead of click and then drag.
Thanks for the positive feedback. I actually agree with the gameplay being boring, this was done after a more gameplay-focused Steam project of mine didn't do very well, so I wanted to try out if I could make something centered on narrative and mood and the Scream Jam was a good chance to get feedback on it.
cool visuals & animations! the inventory system was really interesting, if slightly unintuitive (though i get that might've been the point).
looking forward to seeing more from you!
The visuals are really good but also disturbing and creepy. The story is quite interesting too, nicely done!
very cool experience great art and a pretty enteresting story i dont think i got it completly but its about instead of being creativ people just rely on ai to do everything and that makes it all meaningles or somethig like that lol great art and cool story no complaints