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Milkline Miami's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #204 | 3.600 | 3.600 |
| Gameplay | #214 | 3.629 | 3.629 |
| Enjoyment | #225 | 3.800 | 3.800 |
| Theme | #386 | 3.571 | 3.571 |
| Overall | #386 | 3.467 | 3.467 |
| Visuals | #716 | 3.486 | 3.486 |
| Innovation | #958 | 2.714 | 2.714 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is about saving your wife from the mafia, risking your life in the process.
What code and assets did you not make from scratch during the jam (if any)?
The sound effects and the music (credits in game page).
How many people worked on the game?1
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Comments
Throwing cookie hands! Nothing could be more fun.
This game made me laugh out loud. I felt immersed in my role as the cookie, and disgusted by the brutality of my actions. For some reason, crumbling cookies felt just as gruesome as the executions in Hotline Miami... Such a fun game! And by a fellow Godot dev no less - team Godot for life 🤝
Glad you enjoyed it :)
Lmao, I love it. Never played a Hotline Miama-like, but this was fun. The sounds for execution were also very crisp. Nice job!
Definitely check out Hotline Miami if you liked this game, thanks for playing :)
Pretty solid "Hotline Miami" like game! The sound, visual and movement make me no hesitate enter and punching all the cookies that steal my wife. IMO, separating the finisiher and attack is quite frustating because i always forgot to press space an get punched! Great game!
I totally feel that last sentence, I was mixing them up at the start as well XD.
Enjoy the jam.
Pretty good, I love the music
Thanks for playing :)
A fun hotline miami clone! Visuals were good and the music was good and the combat felt fluid and punchy. I do wish there was another weapon or that the enemies would throw their rolling pins, but still, very good entry, nice job!
That was the original plan but I couldn't make it in time unfortunately. I'm happy to hear that the rest was fun to play though.
Super fun! I've never played hotline miami so it was a treat to play. (hehe).
One thing I noticed is that there's no real difference between punching and using the rolling pin. Throwing wasn't as effective as just running up and punching them. So I eventually just haymakered my way through both levels lol. Also, the hitbox for killing an enemy was a bit finicky.
Great work overall!
Rolling pin has a bit more range but I might have made fists a bit too powerful lmao. About throwing, was the framerate low? I forgot to fix a bug which changes the throw distance depending on the framerate.
If you liked it, I definitely recommend hotline miami 1. Such a great game. Thanks for the review :)
Frame rate was good. Don't sweat it, there are some bugs in my game I couldn't crack lol.
I'll check the game out. This was already a fun experience haha.
The music is pretty epic and the story also!
Maybe consider adding checkpoints or something like that, because there were areas where it was very difficult, and one mistake means a total redo. Unless that was what you were going for.
Nonetheless a good game!
Honestly, the level designs were a bit rushed due to irl time constrains. I will definitely implement checkpoints or something along those lines to soften up the difficulty (if I continue working on it). Thanks for the comment :)
Nice spin on Hotline Miami! Enjoyed it!
Happy to hear that :)
White oreo? Hell yeah, with two fists to stop those mobs! Had great experience whith a matching graphic style and music. I like the displayed text suits the game. The combat felt well thought yet, felt like it was not much to learn about it after the few minutes when most relevant thing is to find the right distance where you can hit and enemies cannot.
I was planning on adding variety to the gameplay but I sadly didn't have the time. Thanks for playing it though :)
Very cool! I love how responsive the controls feels, wish I could pickup a potplant and huck it at the cookies. Great work!
Haha, good suggestion if I remake it!
Great game with a good feel, simple and fun! I thought opening the doors felt a bit awkward, there was one time it closed with an enemy behind, and it was hard to open it and defeat the enemy in time. Overall, good game! The music was a perfect fit!
I wanted to fix that door issue (along with other issues) but sadly I didn't have enough time and felt burnt out. I'm happy that you found it fun to play nonetheless :)
Bro I cant tell how much I like this type of games, controls 10/10, Gameplay 10/10, Enjoyement 11/10!
Hope you make more of this in the future and I am not even joking
The goat has spoken
Really nice Hotline Miami inspired game! Can't go wrong with that, it was a lot of fun. The theming was cool, love how the execute looks and sounds. Really liked the music track too. Game was hard, but I beat it!
A few things: Maybe there should be a bit of a difficulty curve? it does kinda feel like it just throws you in. Not that its a complete bad thing, its fun. Sometimes my executes weren't registering when I pushed space, had to shimmy around a bit. More enemy variety and different weapons would've been cool as well.
Hey Sheer, thanks for playing it. The game I wanted to do was way different than the outcome. I was going to add some more enemy and weapon types, fix issues with collisions and have more levels so the difficulty doesn't go from 0 to 100. Sadly it ended up not happening because of irl time issues and me being the only dev. I'm still happy that it was fun to play despite everything.
Love it
Thank you :)
I loved the story of the game, it also felt really fun to punch the mafia guys, then make them crumble. I kinda felt like the game was too hard in some areas, especially since I had one HP and had to restart the whole level if I got hit. Very good game overall, congrats!
Thanks for playing it. I was going crazy while working on it XD. I do agree that it gets hard in some areas (especially in the last level), I wish I had time to tweak it better. Good luck in the jam :)
Nice Hotline Miami-style game. Throwing is a bit too OP, but in exchange, melee attacks need good timing. Extra points for the nice, crunchy execution sound effect.
I enjoy the stamp to execute enemies, broken biscuits lol. Though have to say the difficulty is a little on the tough side when it comes to the timing. When 2 cookies cover each other, only 1 can be stamped the other gets back up and takes you out if you’re not careful to run away. Also noticed when 2 come at you with identical position the attack cooldown doesn’t let you kill them in time. Overall nice work though I didn’t finish the game.
Thanks for the feedback. I do agree that it's a bit hard, especially at the last level. Even I had to restart several times lmao. I recommend throwing your weapon at one of them and then punching the other, or cheesing them by walking backwards. I'm happy that you enjoyed it.
Never would have expected the hotline miami inspiration in this jam, but I love it! Simple yet effective art and sound design. A challenge, but I never hesitated to restart after a death
Thats my goat. Thanks for playing it!
Is a very nice game very unique story! I like the simple gamplay but it was hard to controll. I didn't like when I got defeated that I had to start over again (kinda rage game).
I tried my best like 10 times but couldn't get it to the end.
Overall the art is amazing, music is good doesn't get repetitive and sounds are crunchy!! SO very good game it be perfect if it wasn't so evil on getting defeated.
Hey! Thanks for the feedback. The game is supposed to be hard but I guess I might have made it a bit too hard, especially in the last level. Im surprised you found art great, considering that I lost my mind over drawing it XD. I hope you enjoy the jam!