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Biscuit Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #58 | 4.107 | 4.107 |
| Gameplay | #65 | 3.929 | 3.929 |
| Overall | #93 | 3.821 | 3.821 |
| Theme | #213 | 3.786 | 3.786 |
| Innovation | #213 | 3.607 | 3.607 |
| Audio | #245 | 3.536 | 3.536 |
| Visuals | #331 | 3.964 | 3.964 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Not only do you have to risk it literally by platforming and grappling, but you are literally risking it for a golden biscuit!
What code and assets did you not make from scratch during the jam (if any)?
Music by Kevin Macleod, SFX from pixabay.
How many people worked on the game?2
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Comments
Hard but addictive :)
Glad you enjoyed! Thank you for playin. <3
Reminded me of quake vibes. Platformers aren't my thing but I could tell there was an impressive amount of polish for a 2 person team!
The lives left counter does nothing as far as I can tell.
Oh it does. It displays the lives. Unless it bugged for you or something.
Thank you for playing! <3
Maybe it bugged for me, I said that because I ran out and it just reset the counter
Game was very cool! Loved the art style and the felt like you accomplished a fairly large game in a short amount of time
It was a lot of work but it was also well worth it!
Thank you so much for playing <3
This was fantastic! Grappling hooks are always fun to mess with :) My only complaint was that holding left click and also scrolling the wheel was a bit difficult at times. Had a lot of fun bouncing around though!
Glad you liked it! Yeah one thing we should've added were some accessibility options.
Thank you for playing!
Ha yeah, but we only had a week so what can you do :)
Great game, this deserve more ratings! So much fun 😄 missed it by this much 👌
hahaha you were RIGHT there!
Thank you so much for playin!
Really liked the core mechanic with the swinging and rope. The music was very epic and fit the game well.
I like that you didn't just reset the gathered cookies after one death, that would have a bummer!
Good job!
Here's an interesting tid-bit. The life system was one of the last additions and was added on the last day!
It sure saved the balancing haha.
Thank you for playin!
Pretty cool game! gameplay is fun. Just wished there was an option to invert the scroll input, as I was getting confusing with it. Not big deal.
Overall pretty awesome game with good potential!!
Ah it's always the small things that improve user experience the most lol. Will do!
Thank you for playing!
The cutscenes, visuals, mechanics, all are polished really nicely.
The gameplay is especially fun, once you learn how it works it becomes fluid, Well done.
Glad you liked it! Thank you for playing <3
The controls feel perfect and I love the cutscene at the beginning. This feels like something I would play on an area PS2 arcade collection in the best way possible. The only issue I had was the reticule sometimes needed to be off-screen to make some of the grapples I wanted but it didn't break the game in any way. Great stuff!
Thanks for playing! Yeah that's something we'll work on. Appreciate the feedback!
<3
Biscuit Dungeon controls like a dream once you get past the learning curve. Shout out to the team for being fellow Godot developers! Love everyone in the Godot community. Another thing I liked: there's lots of content for a game jam submission... I counted 4 levels, and the last 2 are no picnic... Jah bless 🙏🙏
Haha glad you enjoyed! The controls were a top priority from day 1 to day 7 haha.
Godot for life! Thanks for playin! <3
A fun game, the sense of risk is really awesome, it's special
Glad you liked it! Thank you for playing. <3
This game is heat. Visually looks great. Speedrun potential is really good, the deaths are hilarious and brutal at the same time. Just the right level of punishing. Very smooth to play and the core mechanics are nicely polished. One of my favorites so far.
It means a lot to hear that! Thank you for playin! Can't wait to play your game, it looks incredible. <3
Incredible to think this was made in 7 days, seasoned jammers I see, the game's visuals and sound design are beautiful I really enjoyed looking at it and playing it, phenomenal job guys!
Thank you for playing! Yeah this was our 3rd game jam. Lots of love! <3
Really dig the PS1 vibe of this one, and grappling around the levels is really addicting. Brutal deaths too. Can imagine it being a great game to speed run.
Really dig the PS1 vibe of this one, and grappling around the levels is really addicting. Brutal deaths too. Can imagine it being a great game to speed run.
100% should add a timer to each level. Thank you for playin! It means the world! <3
This might be my favorite so far. I LOVE the aesthetic, the way it fits the theme, the way it plays, the grappling mechanic. It's all so well done and fits the theme so well. It's super challenging but it's an absolute blast. Fantastic game in such a short time!
Thanks so much! I'm so happy it's your favorite so far! Had to crunch to get it just right but it was so worth it!
Thank you for playin!
Wow this is amazing how did you guys make it just in a week?! and the cutscene!? Great job i love the mechanics and the art the 4 level was a bit tricky but other than that 10 out of 10
one more thing my friend is having trouble with his itch account and he cant advertise his game Rate Racookie Heist by HamzaRehan for Brackeys Game Jam 2025.2 - itch.io
Keep up the amazing work you guys
It means the world to hear that! Thank you! I'll 100% check it out, thanks for sharing! <3
really fun!! i especially enjoyed the visuals, and the hook is a super fun mechanic
Ayy glad you enjoyed it. Thank you for playin'! <3
The grappling hook is a really solid and fun mechanic.
Brilliant level design, the dungeons felt fair if you just want to finish them, but pretty challenging if you want to get all the biscuits.
Overall a very well made video game.
Bravo!
Thank you for playin! Glad to hear you liked it. Yeah the intentional challenge is getting all the biscuits. Beating the level is one thing, but if you want the best possible rank, gotta get 'em all and do it deathless.
The fabled GOLDEN rank is only for the coolest gamers lol
Not bad, the spikes were my worst enemy.
Haha The dungeon is treacherous. Thanks for playin! <3