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A jam submission

Glass ShardsView game page

A short horror game about glass
Submitted by NebulaCoffee — 8 hours, 3 minutes before the deadline
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Glass Shards's itch.io page

Results

CriteriaRankScore*Raw Score
Story#1573.0563.056
Creativity#2613.2223.222
Horror#2642.7222.722
Aesthetics#2963.4443.444
Enjoyment (Best Game)#3532.8332.833
Sound Design#3542.8332.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you make this project in?

Godot

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Comments

Submitted(+1)

Both personal and visceral kind of horror... I don't know if it's a bug but the walking and shard sounds wouldn't kept playing forever for me. Either way, really love the fact that it shows how hard it is to just... Keep up. One slip, and it all comes down, and you can't not slip because well... You're human. And even if you keep your routine perfectly, your health (mental or physical) will fail you at some point.

Developer(+1)

Thanks for playing! Gonna fix up the sound issue after the jam. It's not a major issue, and at the time I kind liked how the sound lingered in the background, but yeah it's not actually that great.

Submitted(+1)

Yeah it's definitely not a game breaking issue!

Submitted(+1)

The music and style of this game very good 

And I don't know why but this game reminds me of tokamachi (with human)

I also loved the represent of the pain through shards

Great job NebulaCoffee with this game

Also, like everyone said try to fix the bug of the freeze atleast you know the issue now :)  

Developer(+1)

Thanks for playing!

Submitted(+1)

Hits too close to home…At my worst, the agoraphobia was perpetual. I like the idea that shards of glass metaphorically represent the pain we go through in daily life. Simple daily tasks that may not seem inherently difficult become a chore.

I did encounter glitches but a simple reload fixed it! Nicely written game! I liked the art and music!

Developer

Thanks for playing!

Submitted(+1)

I couldn't play much because I get stuck after I perform a certain action. For example, after I rest, brush my teeth, and eat, the game just stops, and I'm forced to reset it, and I can't get past that part. But I liked the style, and the music is really good too!

Developer

Thanks for playing! Going to try and fix up this softlocking issue after the jam, I think I've found the cause.

Submitted(+1)

Pretty cool idea and nice atmosphere and visuals - unfortunately I also had problems with the game freezing in various places after selecting an action, music/sfx continue but screen would just fade to black

Developer

Thanks for playing! Can you remember whereabouts the freezing happened?

Submitted(+1)

Psychological horror achieved!

Developer

Thanks for playing!

Submitted(+1)

I would have liked to rate the game, but neither the web nor the download version works properly for me. The game just freezes after the dialogue. The art style was great.

Developer

Hi, thanks for trying anyway. Whereabouts did it freeze?

Submitted(+1)

Either after I've gotten ready or eaten something. The dialog disappears and an empty dialog box remains.

Submitted(+1)

That really is what it feels like on bad days... excellent work

Developer

Thanks for playing!

Submitted(+1)

The art style is simple yet effective. And your work really captures that feeling when you have to struggle between work and living alone, in the meantime facing emotional issues by yourself.

Developer

Thanks for playing!

Submitted(+1)

Maybe the real horror is having to go to work. Pretty neat little experience.

Developer

Thanks for playing!

Submitted(+1)

The end? Darn, I didn't even get to use my newly bought TV yet. Great game, really well made!

Developer

Thanks for playing!

Submitted(+1)

Interesting little project, though none of the mechanics had any consequences. At some point I just ended up spamming going to work until I made enough money to buy everything from the shop. 

Other than that the artstyle and music was top notch, well done with those!

The game definitely has a lot of potential that just begs to be utilized ;)

Keep up the good work!

Developer(+1)

Thanks for playing! I think if I had more time I'd add some extra items to the shop, and yeah I think I need to add some better progression signposting.

Submitted(+1)

really dig the mood & minimalist arstyle! the mechanics really carry that overwhelmed vibe which is cool. do wish there was a bit more initial direction, whether through text or w/ what each action contributes to, but it was easy to figure out quickly!

Developer(+2)

Thanks for playing!

It does need a bit more signposting early on. I've got a few ideas for that, but bugfixing is going to take priority once the jam's finished.

Submitted(+1)

Good game. I liked the psychological aspects and the theming of the story!

Developer

Thanks for playing!

Submitted(+1)

I really felt the pressure in this game from not being able to do everything I needed to, as the situation got worse and worse. The idea of something small (breaking the water glass) spiraling into a big problem, and eventually burial is a great insight of how mental issues affect peoples lives. Amazing work!

Developer

Thanks for playing!

Submitted(+1)

I really love games like this, as in, time management/simulators, got really excited to play this when I saw it had certain level of that going on. Sadly I feel it didn't quite work right for me? I got softlocked multiple times, I think, I feel I didn't get to really get into the game which saddens me. Because what I was already seeing had great mood and general the vibe. So like really wish to see this further, like in the development and in general to play it more, gonna check this more a bit later in hopes to get to engage it with more. :) Good work!

Developer(+1)

Thanks for playing!

I'm going to try and fix up the softlocking issue after the jam's over. I think I know what's causing, but will have to do some investigating. Can you remember whereabouts it happened?

Thanks!

Submitted(+1)

If I remember correctly I went to work and then tried to do something else, and another time when I went straight to the bathroom and "got ready". I'm not sure if it is correlated, but I seem to get the "test test test test" dialogue box always before it happens.

Developer(+1)

Thanks, I thought I fixed that bug earlier but it seems to snuck back through somehow. 

Submitted(+1)

I'm very sorry but I'm not sure if I've gotten to endings or not, But I do like the idea of what you're going for, from what the game looks like it's trying to be, it reminds me of your turn to shine which is one of my favourite games.  I do think the music choice is good and the art has a good style too

Developer

Thanks for playing!

There is an ending, but it's based on a hidden sanity meter which is increased by random events. I've updated it recently, so getting to the end should be a bit easier if you keep the mood stat low.

Submitted(+1)

I liked this game. I actually think it might be a bit simmilar to the one I made, if you want another take on lonliness and mental illness. The music is good and everything feels very intentional. I had to play it twice because I got stuck after going to bed after the first day of work (got confused abt that to be honest). Congratulations on your game!

Developer

Thanks for playing!

I've been testing it a bit more, and yeah I've run into the bed issue a couple of times. I think it might be due to timing - will have to take another look at the code.

Submitted(+1)

A pretty good depiction of mental illness and the sensation that every day is the exact same. I wouldn't call fun but I don't think it was meant to be.

I like the art style and sound design. One criticism I have is that I didn't immediately know if the game had any ending or goal or if it just goes on forever. And also, the when looking for shards the glints are way too tiny.

Developer(+1)

Thanks for playing!

There is an ending, but I think I need to add some signposting to make that clearer. Thanks for the feedback!