Play game
Todo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay / Fun / Engagement | #3 | 3.821 | 3.821 |
| Overall | #9 | 3.375 | 3.375 |
| Art Style / Visuals | #18 | 3.321 | 3.321 |
| Theme | #19 | 3.250 | 3.250 |
| Audio / Sound Design | #21 | 3.107 | 3.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity, Piskel, Bfxr
How does your game fit the theme?
You use the background ( the sun and the moon), the text(UI), the pause menu (to "time stop") as resources to beat the levels opening new paths and closing others. Think about what you need to use and how to use it in order to move forward.
Easter Egg Challenge
Its simple, at the beginning and at the end you can tap the sun to see the characters
Self-made & used stuff
Anything else you'd like to share about your game or development process?
I hope you enjoy my game, this is the second jam in which I participate. I enjoy a lot making this game even though i didnt had time to do more things. Thanks for all the help at Discord!!!
Leave a comment
Log in with itch.io to leave a comment.





Comments
Very well done for your second jam!
The concept of being able to use almost everything, from the sun to the pause button, was clever and fit the theme nicely also.
The difficulty built up well across the levels, and some of them were so smart that I actually felt proud when I completed them š.
Visually, the pixel art looked great, and effects like the death animation were really polished.
The audio had a nice beat to it and pushed you forward, and the controls worked smoothly.
Not much to complain about š
All in all, a solid and well-made jam entry. Well done! š®šŖ
One of the most engaging games Iāve played in this jam! Iām a big fan of polished puzzle platformers like this, and Todo nailed it. The sun/moon mechanic, time stop, tide changes, and how enemies behave differently at nightāeverything was super clever and well-integrated. I completed the whole game and loved every moment. It might feel challenging for some, but for players who enjoy this genre, itās a gem. This game seriously deserves more attentionāgreat work!
Congratulations for winning the game!!!. I'm glad you enjoyed the game and that you reached the end, I hope to keep improving to make better and better games and more entertaining, thank you very much for the support :D
Thank you! You did an amazing jobācanāt wait to see what you create next!
Challenging but super engaging!
Each level felt like a puzzle — had to think fast and stay sharp.
Really liked how the game teaches you through the environment itself.
Still stuck on level 10… but Iāll be back
I'm glad you got hooked on the game, I wanted to make the last level harder, I hope you can beat it!!! :D
wait why is this actually so clever !? i enjoyed it alot the levels were so smart too good job :D
Thanks!!! :D
great game! The mechanics are very well implemented and the puzzles hard enough for being rewarding. Loved it!
Thanks for playing!!!
Great level progression! Itās truly rewarding to gradually learn each mechanic and how they interconnect throughout the game. Everything is explained in a way thatās smooth and completely understandable, with no confusion.
You made excellent use of āunusualā resources. This game really proves that the wildest ideas are often the most fun — congratulations on pulling it all off in a way thatās both satisfying and engaging.
To me, the game had the perfect length for a jam — short, simple, quick, and straight to the point. The ending was also satisfying, without that feeling of āthis couldāve been explored more,ā because you genuinely made the most of the concepts you implemented and came up with clever ways to use them together.
The music and sound effects matched the overall aesthetic perfectly. The game is well polished, and I didnāt encounter any critical bugs during my playthrough. The only one that could have broken the experience was easily solved by pressing āRā to restart the level — it happened when I was on the vertically moving platform and ended up getting inside the ground above.
An interesting idea to enrich the gameplay, in case you plan to expand the game, is to make the character move slower at night and faster during the day — it would make sense since nights are generally colder and more sluggish.
Congrats on the game — itās genuinely fun. Good luck in the jam!
Thank you very much for playing and for the comments, I'm glad you liked the idea and you're right, I could have added a little more stuff about changing day and night, the truth is that moving slower at night makes sense and would be a good addition. I also have to fix some bugs in the game like the platforming, thank you very much for playing and for your comments!!!! :D
Good concept! I was stuck at 2nd level though. Did you know the moon pulls the tide? But there was no moon but only sun xD
Oh, that's because you have to click on the sun to make it change to the moon :D
daaang! I clicked everywhere except there
This game is awesome and super fun to play! The controls feel very responsive and the mechanics are great! Most of the people in the jam took their game in a direction of a specific "resource", and what I love about your game is that there's a bunch of random things used a resources (the sun/moon, the collidable text, the pause menu)! The game was just the perfect length and the last level was a great finale! I also loved the cute animations of the character and the rushing music in the background! Overall, you did a wonderful job making a truly fun game!
I'm glad you liked it, I really wanted it to be something out of the ordinary, I'm glad you enjoyed the game, thanks! :D
Smooth, engaging gameplay that increases in difficulty at a reasonable rate. Clever use of the pause mechanic! Great job for a second jam!
Thank you!!! :D
Cool puzzle platformer,clever mechanics,enjoyed it
Thanks for playing!!! :D
I like the take on the theme! Very easily understood, I enjoyed playing! āļøš
Thank you very much for playing, I'm glad you enjoyed the game :D
I absolutely loved the game! The idea of pausing time to move and avoid danger is both unique and fantastic. The visuals look stunning, and the gameplay is incredibly addictive. Youāve done an excellent job bringing this concept to life. With a bit more detail and clearer objectives, I truly believe this could evolve into a full-scale, real-world project. Well done!
Thanks for playing my game! I will try to keep improving to make the objectives a bit clearer and make better designs in general. Thank you!!! :D
What a creative take on the classic platformer presented in such a polished, well-thought-out way!
I love the way you made non-conventional features mechanics - such as switching the sun and moon, pausing the game, and more. It made the gameplay experience feel so unique and engaging. You complemented this with really interesting level design, making for some really amazing gameplay. Amazing job!
Not only this, but the graphics are also really good, and the animations are smooth and logical. I love the pixel graphics and the music. From the "Self-made & used stuff" tab, I can see that you made it yourself! That is really amazing, and I think the music and sound effects fit the game perfectly.
I don't have much to say for feedback, since this game seems to be so well-thought out and excelling on all fronts, maybe consider more of a change to the game when it switches from day to night? Perhaps have night owls hooting at night, or quieter music. This might help contribute to diversifying the atmosphere and helping distinguish the change better.
Overall - super fun! I really enjoyed playing this and love your clever interpretation of the theme, and how you were able to turn it into such a logical, cohesive, and enjoyable game.
Wow, thank you so much! I'm really happy you enjoyed it!!. I wanted to make a game with unconventional mechanics and I'm glad you liked them. I'm glad you liked the design and you're right, I could have exploited more the mechanics of day and night and the truth is that I would have liked to do it, I just lacked some time. Thank you very much for playing my game!
Great platformer + puzzle game! Love the innovations on how you can use different UI elements as platforms and is also a great way to integrate the theme! It is a bit unforgiving, but also fair, so i think it is really in that perfect balance zone, so congrats on that! The controls for the platformer also feel smooth. I could reach level 5 :)
Thank you so much for the comment! I'm really glad you enjoyed the way everything was integrated with the game. Im glad to hear that it worked well with the theme. Congrats on reaching level 5, and thanks again for playing! :D
That's a really satisfying platformer! Pretty difficult for a jam game, but because the controls were really tight, and the challenge was fair I finished it (and had a ton of fun doing it!)
Thank you so much! I'm really happy to hear that the game felt satisfying, that was a big focus during development so it means a lot to know it worked for you. Thanks for playing and sticking through to the end!
Better then most platformers. Nice particle effects and sleek design/layout on the itch page!
Thank you so much! I really appreciate that. Glad you enjoyed the look and feel of the game and the page layout. I wanted to make everything feel clean and polished, so itās great to hear that it stood out. Thanks for playing!
Nice and challenging short game. I see how it fits the theme but I think some mechanics could be changed/expanded to work with it more nicely.
Thanks a lot for playing and for the feedback! I really appreciate you pointing that out, you're right, i would have liked to expand it a little more but I didn't have the time. Thanks again for taking the time to comment!
Really fun!! Super simple mechanics that are used together in such a cool way to provide a layer of complexity that makes for a really fun but challenging game!! Love the super creative ideas and mechanics that went into this!
The level design was also phenomenal! Really pushed each mechanics various abilities to their limits and combined different mechanics in fun ways to provide interesting and enjoyable challenges!!
Thank you so much for the kind words! I'm really glad you enjoyed the mechanics and level design. It means a lot to hear that the ideas came through in a fun and challenging way. I had a great time experimenting with how the mechanics could interact. Thanks again for playing!!
This was a really fun game. The mechanics are fun to play with and after a while it got pretty intense with pausing the game and changing the time. You can definitely make some really cool mechanics and levels with these abilities.
Glad you had fun, thank you so much for playing my game!!!!
The game has a good challenging difficulty and duration, was fun to finish it in 10-15 minutes. The gameplay mechanics (pause/play, sun/moon) felt novel and well done, but not perse fitting the theme in my opinion. Level design, audio and visuals are also on a good level, so well done for your 2nd game jam!
Thanks for playing it, I really wanted to look for something a little more āout of the ordinaryā, but maybe I deviated a little from what I expected, thank you very much for giving me your opinion and I hope to keep improving!